This sums up the bit I am uncomfortable with : PeterK : What happens when I create a character, put a render of it on my website, and don't pay $30/$50 bucks to register it, then EA steals the exact design and makes a multi-million dollar game with my character as the main guy? Vito: That's copyright infringement, but…
Yow Travis, Succeeded, not deleting that much on my side. Only 35k out of 2.35Mo lines. >> A way to recover a .ma file (did it once or twice years ago) is often to start by deleting all 'set attrib' lines at the end of the .ma It generally helps recovering at least all of the meshes inside. But tends also to leave you with…
The only issue this game has on PC is that id Software should have known better and added the right options to the UI... Not the shit they pumped out. After creating the cache folder, and adding just these few items to the shortcut: vt_pageimagesizeuniquediffuseonly2 16384 vt_pageimagesizeuniquediffuseonly 16384…
Man this brings me back. Good work so far. Your castle geo is the best. Good over all shapes and accurate theme. A few things though. The surrounding rock/mountain shapes, not so great. The geo is flat and it's not the right Helms Deep style. If your willing to spend that amount of geo on that many boulders in the scene, i…
Hey! I've picked Epic MegaGames's Jill of the Jungle character for Retrogasm 2018. A memorable shareware DOS platformer I was lucky enough to play on XT and 286. I'll be taking the lead from the in-game sprites and portrait. This is, in part, because there are so many different box-art depictions of her... I count at least…
Hey! It's been a while since I posted anything. Thought I'd show-off this spacecraft I modeled a while ago. It was inspired by a concept of Charles Guan. I would include a link to his concept but unfortunately his blog is for private readers only for some reason now. Oh wait, it came up in google images…
Don Adams dies, Aged 82 http://news.ninemsn.com.au/article.aspx?id=64713 The man and voice behind two of TV's most memorable and lovable characters. Tis a sad day indeed.
Hey everyone, thanks for the feedback! I still haven't had a chance to make the spec map. I spent this morning trying to redo the normal map to optimize the mesh and fighting with the AO map. The horizontal beam on the door has some AO that was rendered in max, the rest of the AO was made from the normal map. Ignore the…
It's been a while since I've updated this thread. (closing in on 10 months) But in the intervening time I have not been idle. To be honest, I spent a considerable amount of that time out of work. Unemployment sucks. Thankfully, I have managed to secure a new full-time gig, and my after-hours productivity has been off the…
Hello
everyone, with the
beginning of new year I decided to change something in my life. By „something”
I mean – that I’d like to develop my art skills, change my style of life (to
more healthy), get rid of depression and get once again fun from making art .
In the long term I also would like to be able to change my job –…