Hey Boozebeard, been following your progress just wanna say that you're making some great strides. The wood in particular is looking really nice. One thing I would suggest, just like someone else did earlier, would be actually using like trim dynamic in certain areas around the metal to flatten out detail. You're following…
Hey guys, The event is on and happening tomorrow evening, it's of short notice but feel free to join in for learning, networking and free booze, finger food and chance to win door prizes/swags. Just got another artist on board from Image Engine in Vancouver for our second keynote speaker so it will be 8 guests at the event…
Thanks you so much guys for the great comments! its really apprecieted! @ motenai FOr manging all the diferent overlapping pieces i dont have any particular tricks, i just try to mak sure that my proportions are alright (wich i always end up reworking :D ) before adding to much pieces. For the surface details Basicly its a…
I changed from Mac to PC two years ago and had the same concerns. Most of my software is multi platform (Modo, Substance, Mari, Nuke) so I could just download it for the appropriate platform. For Zbrush I was told to find a person who wanted to swap from PC to Mac and then Pixolgic would handle the transfer of the licences…
From what I can tell in your Maya screen shot, you have a lot of intersecting geometry. Everything you see happening in ZBrush is a result of your mesh in Maya. Depending on how you modeled this piece, you could have some nonmanifold geometry and/or ngons which ZBrush doesn't handle very well. The pommel appears to be…
STUDIO AnC is a young animation and creation studio in china, as the Chinese said:"Sparrow may be small but complete", we have talent and passion artists who can bring the great work for you or selves, I would not just build a production factory for the animation business in china, also I wish the studio could be a…
Polycount and Reallusion announce the launch of the 2016 Character Design Contest. 3D artists are invited to enter from July 22nd to October 16th. The contest theme is open, so use your imagination. Submit a fully rigged, animatable 3D humanoid character to win. Total $4000 USD Cash for 1st, 2nd and 3rd place and many…
Thank you for all the helpful replies! Well I never really did any 3d modelling so 6gb of ram was fine for 2d art . And on pixologic site it says Zbrush cant utilise more than 4 gb anyway (on a 64 bit system) When I run zbrush I switch off everything else. the 2nd think on the process list will always be skype, I even try…
i dont see the demo reel, just a white box...not sure if it's my browser (firefox) or if it's just taking a long time to load. Didn't bother waiting for it. You should present you armor and statue more professionally, not just a screenshot from zbrush. You're statue is not in perspective mode. They also don't look…
I hear ya I've wanted live symmetry or live offset, in PhotoShop for a very long time. Like what you can do in Alchemy but with all the photoshop tools. I've seen other very simple apps do it for years and with Adobe harnessing the power of the GPU I don't think they can use "its too hardware intensive" as a defense. But…