I think its a cool project but overall the mech feels very flat. Every part has the same green material with procedural generated dirt around it. A lot of details that you already have get lost that way. Take a look at this Apache, the whole thing is green but there is a lot of stuff going on, blackish dirt around the…
Yeah your website is slow and annoying to get through. The website is dark but when you click anywhere it's like a flash bang went off with pure white, and blinds me. Get ArtStation; currently I want to spend the least amount of time possible on your website. Just like PooPipe said, whats up with the Naughty Dog characters…
Original and familiar are not contradictory terms. Take a look at the redesign of the Mustang, for instance. Both are different cars, but they still have the same 'feel' to it: What you need is something that people will recognize as a coffin. That's the most essential part. Originality is actually a secondary goal.…
Most would say x's it by 2 then add any overhead or expenses like monthly cost to use your apps for profit then add a little more so when you negotiate a price they land somewhere in the vicinity of what you actually want. I would base it around your free time and their deadlines or soft/hard deadlines. If they force you…
Sounds like you're using Maya? This should help. Most of it applies to Max also. http://www.neilrennison.co.uk/tutorials/tir_circuit_1.html Max Tips: (So many ways to get this done, it really depends on the track). - Sweep Modifier, turn on Generate Mapping coords, adjust as needed. - Spline/curve, turn on generate Mapping…
Not too shabby all over, there are good points that are already called out from other posters. On your most recent piece, are you using your reference in Z while you sculpt or just using your 2nd monitor? The eyes are off as you noted, as is the jaw. The ears aren't correct either. For a petite asian woman she sure is…
Ok so finally here's the breakdown. If you need more information on it feel free to ask. I of course use here and there some Level, Brightness/Contrast and Hue/Saturation to achieve the final look of the texture but you have the overall process shown on the breakdown. I also sometimes create a copy of the second color…
The best way to improve your sculpt is to learn anatomy. Also posting reference pictures you are using will helps us to critique your work and give you more specific feedback. I am still pretty new to sculpting but here is what I notice with your sculpt: The features of the face all seem to be very soft and the transitions…
I now finished the Campaign and had a glance at the MP and Zombies mode, and the Campaign is really good. The background story and writing is not that good at places, (the enemy being comically evil with no sane motivation or reason) but the campaign itself and gameplay is very well done and its a lot of fun with some good…
Hey camie, your work is quite strong so far and from what you've posted I wouldn't say that you've got too bad an understanding of lighting, especially for someone who's not sure how confident they are in that area. As for colour, I will say that it can be a tricky thing to get the hang of, especially when so many…