When you tile panels like this, it's often a good idea to tile a couple of panels to break it up, so instead of being A B B B B... it would be more like A B C B C B C... I'd guess also that either you have given yourself tons of texture space or you could easily be bumping up your texture size to 1024. You may be being…
This should show you all the Unwrap2 commands: showinterface unwrap_uvw.unwrap2 When using a single unwrap mod on multiple objects you should use the ByNode commands available in the Unwrap6 interface. They are basically duplicates of the same commands with an extra parameter to specify the object to operate on.…
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Thanks! The glow effect is the 2nd example (the more 'complex' one). The first one is just a simple transition between 2 textures. As for the A<B, A=B, A>B it's a coding/math thing. Just think if the IF node was just A<B and A>B...what would happen if A=B? I've done some testing and found that it doesn’t have any…