For Max the tools from Z are too small, for Maya (from memory) too large. Just put a transparent cube at the right size in the center of the view pot of the app you are exporting to (essential for rigging later) and use the export dialog under the tool menu in Z. If you use GoZ then GoZ the tool across adjusting the scale…
I live in the UK. We do not have health bills. I live with my mother currently so things like rent are less of an issue. £13 an hour works out at £21K a year after expenses, which is about what both my manager mother and my programmer friend currently earn as far as I'm aware (and salaries are before tax as far as I'm…
Trust me, I know. And thanks for the input! :) I was anxious to get feedback on my base mesh, but I probably should have waited until I had more to show to post. I'm really trying to better my 2d skills as well as my 3d skills, but I didn't want to spend too much time drawing this one, because it was intended to be a quick…
yeh i know the number is of the pose maniacs model, i didnt really draw 1000+ drawings, just enough to grasp the concept and figure drawing's time limit to detail ratio if you dont know yet 20 mins and above: full detail linework with full shading 15 mins: full details linework with shading as much as you can do 10 mins:…
Everything seems to be dependent on the type of game you are trying to make, which is also influenced by the intended audience of a game. I think a good story comes down to the development of both characters and plot. You can have poorly designed characters with an amazing plot, and still have a bad story, similarly, you…
it's a madhouse! every man for themselves... decided If I was going to wait no longer! as skipped a few to many generations before pulling the upgrade trigger already. ( real antsy considering I have been patient on a tri SLI Fermi setup since 2010 ) And SLI seems to be falling to the wayside with anything above 2 cards…
You should be checking every map that DDO works with to ensure that it's consistent with the style you need. Edge padding shouldn't be the issue - it's just another set of dark and light pixels to DDO, as far as it's concerned. I actually prefer to add padding myself with the xNormal Photoshop plugin, since I tend to…
@ AkiRa: Thank you very much! The cloth in particular was very challenging :D @ Add3r: Thanks! The lantern was done by hand. After 2-3 failed attempts at the beginning I went back analyzing the shape of those lanterns one more time to get it right. I began with a low res sphere, supported the main edges for the "metal…
Alright, that's not a problem. You're right though, 3.2k is totally reasonable. What isn't reasonable is having large portions of that count in places the player rarely, if ever sees. I'll point out a few areas. The handle grip, has sooo many edge loops, this could be reduced by half. That part of the gun is usually…
Got it. I couldn't have guessed what was wrong in a million years. I'm assuming you're fairly new to Max (no offense intended), since this is quite a unique situation you've created :smile: Here's what is going on. Check this picture out: All I want you to pay attention to is the list of items on the left hand side…