Hey! You are doing a good job with this concept, keep it up! :D I like the little detail of that "nest" on the shoulder pad XD. I only would suggest that for his design maybe you can try more yellow or even brown feathers (like autumn). Oh yeah and for the mask, you could try to give it a "wooden hawk / crow skull" look ,…
Yeah, the lightning is the point ^^ I don't watch the video previously ( 'cause I'm lazy :D ) but the rain have more bolded "drops" in front of the camera, and smaller, sharper drops far away. I don't know how to solve it but looks weird. For the trees: like above, weld vertexs on the end of branches. Maybe you can remove…
right, I've been thinking of this many many times. I'm glad the SDK thread exists, so that I can download stuff anonymously - not having to prove myself to the artist whos work I made some shitty animation with.. I also think the whole "free publicity" think would be quite enough for people to jump on board with an…
I've been making a list of studios that are in the US and Canada. Been using it as a resource to help find work in the industry. All of the pages should lead to the career page of the studio listed. Anybody wants to use it, feel free to (URL below). Also, If anybody can think of any studios that I missed, please let me…
Hello PC! I have been around for some time and have benefited so much from so very many of you. I am a soon to be graduate and would love to hear what you all might have to say about my portfolio and website. (aaron3dwalker.com). Please feel free to critique my works, website, the way my names spelled, anything! :D Again,…
Space is infinite, or something ;P So is the supply of spaceships ;D Anyway, It's for our second game project at school and this thing is supposed to be around 40m in length. And it's supposed to be a support class ship, so not that many fancy guns. The two at the front of the ship are the bad guns, shooting some beams.…
Thank you so much! Appreciate it! We didn't want to confuse as of what people should be driving, considering the giveaway challenge taking place. If you haven't seen it. Top-10 from the leaderboard (at the end of the event) will get a free copy of the game at launch, so tried to keep it as straight forward as possible.…
Howdy again! So far so good w/ the armor! I've pretty much got the entirety of the back, butt, and torso set, so I'll move onto the chest, neck, and crown tomorrow. I'm still sort of deciding whether or not I'm going to do the high poly sculpt, but I'll wait to make that decision once I take it to the retopo phase.…
Hello Philipp, thank you for your reply. Can you say something more about using Houdini as your main tool? It totaly replaced your modeling software for hp / lp and bake? Thank you for your advices about the tutorials, this helps me lot to dig more into free content avaliable online. The hardest thing is always where to…
after replying here people asked me if they could have that script with the spinner that lets me smooth surfaces without the usual hassle in 3dsmax. The picture I posted back then was: http://www.renderhjs.net/bbs/polycount/tips/quarantine_map_smoothing_groups.gif its a common task for me fixing the smoothing groups of…