Thank you all :3 I changed few elements and contrast. What do you think about glowing on skull comparing to elder version? Is new skull better or it needs less glowing? Here you can see new skull And here is it with less glowing
The zygomatic bone plane is weird on your sculpt. Could you maybe sculpt a simple skull under the head. If you do Scott Eaton course on facial anatomy, he gets you draw the skull on ecorche over and over again. The idea being that the face is just the skull plus some muscles/fat.
Working on a super moody Skull Temple, got to sculpt the Skull yet (dreading it) but its coming together, check out the progress thread here: https://polycount.com/discussion/208967/wip-skull-temple#latest Super excited to get feedback to make this as kick-ass as I can!
Thank you guys for advice. of the cup I have no problem . I can imagine quite well that I have every little skull retopology Max or stone top. Therefore I seek the best solutions. You have more expir...or HP model split up . Skull , glasses , stones , large skull . ?
LOL this is perfect example of gender ambiguity You have put all the feature before establishing a proper skull proportion so please fix that also side view is very deceiving find a better one ! If you can locate back of the skull because of hair find ear hole -> brow to ear hole is approximately equal to ear hole to back…
Anyone knows if there's any other place that carries the Anatomytools.com skulls? I know Gnomon also carries them, but I mean like a physical store. Those are the only good replica skulls I've seen out there. Short of getting a real skull (which I really want to do if I ever figure out how)
I’ve had an interest in 3D for a long time but only recently took the plunge. After taking some courses, I dedicated the last 4 months to one big project: recreating and tweaking a kitchen environment I found online. My Workflow: * Modeling: Blender * Texturing: Substance Painter & Illustrator * Rendering: Unreal Engine…
I can't wait to see more! I think the skull attachment could use some extra detail as well. There should be something extra going on where the skull and pauldron meet. How did you go about making that cape with all it's tears and loose threads? Edit, oh you just posted about the skulls haha
Don't mind the hat, but the shape seems really flat, I can't say I love the skull and crossbones either (too cartoony and the expression on the skeleton head should be mean, not sad and confused) I'd love to see a more serious take on the hat in general. I'd love to see a more classic shape (this will give you room for…
Okay, did a skull. I can say I learned along the way that I definitely had quite a few things wrong, even when I was looking at skull references. Hopefully the skull itself looks like it's got the right proportions and everything. Thanks everyone for the help. If everything looks okay, I think I'll probably start working…