Lol - that Megaman is years old. Not even thinking about that :P This concept was done by a friend of mine. As you can see, lots of fun stuff to add in ZBrush:
Hi there! I'm creatimg modular soviet administrative building. I prefere the FTN technique to make the smooth convex and concave edges. And the question I faced with is the bevel width. Some big values looks ugli for me. But some small values are visible in very few lighting conditions. So I thought to ask someone's…
Problem: Our hardware is really starting to show its age. Devs are complaining that they are tired of dealing with the bottle necks and are considering ... gasp releasing games on the PC again!? What do we do...? Resulting Brainstorming Session: Relax, I've got it all figured out. We copy the wii's success from 4 years…
Thanks Snight! Here are the flats. Some parts are symmetrical and i must say i didn't do a very optimized UV for a game model. Too many rectangular and T uv isles, and a dirty uv :( Being a personal work and done just for fun, that minor aspect is something that does not matter at all, and it's because we can bake all the…
Hi everyone! My name is Sasha. I am a writer and composer, and I’m looking to connect with visual artists who are passionate about storytelling to start a collaborative "passion project." About me: I specialize in world-building, scriptwriting, and music composition. I’m not just looking for "someone to draw my idea". I'm…