Cheers mate good luck for the future and a personal thank you contributing on that subd thread over the years, not only enabling myself but also alongside many others, getting some sort of handle on this hard surface caper B)
The result of turning off Smooth UVs setting and turning it off in the subdivision settings in render package: Maya Arnold (AutoBump Enabled) ↓↓↓ (I mean even autobump feature catches these artifacts) Maya Arnold (AutoBump Disabled) ↓↓↓ Blender viewport ↓↓↓ Artifact seams are still here…
I was researching on this topic myself today because I wanted to do a button to toggle the WrapMode between 0 and 1 for each brush without having to use the slider (that I find really annoying). So after bumping into this thread I thought would be cool to have a toggle switch button, so I modified cryrid script with a…
Well ya. Of course they need to destroy certain things in the game. Sometimes you need to destroy something to rebuild it better. If they tried to just put a bandaide on what was broken, people would complain even more so. They realized that the problem was at its core and couldnt just be a quick fix. It required a…
Hi, I'm very sorry for the delayed response on our forums. I posted there as well. Substance Painter will read the soften/harden data set in Maya when you export as FBX. This data is used to shade the mesh in the Painter viewport similar to maya based on vertex normal smoothing. In maya you are smoothing/hardening the…
Nice job coming this far along capone! You should have a look at this: http://www.svartberg.com/tutorials/article_normalmaps/normalmaps.html It describes in detail how to set up your low poly mesh and uvs and smoothing groups all so that the normals bake and display properly real time in your viewport. I think your major…
I've uploaded the new update: 2.0.4. The latest version can be downloaded here, or if you have the Outliner installed already, use the "Check now" button in the Options dialog. Outliner version 2.0.4 * Layer properties set through the Outliner are now all propagated to child layers. * Added option to put main UI buttons at…
DroneCam is a free Blender addon that lets you control the camera like you would a real-life drone using an Xbox 360 gamepad as input. Damn bro, you still animate the camera manually for aerial shots in Blender? #blender3d #b3d #addon Compatible exclusively with Windows, DroneCam enables you to add a drone to a scene,…
If you are like me and use a color calibration device for color uniformity, but find errors in the manufacturers software, or they no longer support your OS/device combo, try DisplayCal: http://displaycal.net/ I did a forums search and saw someone mention it in a sub thread, but it was so useful for me I wanted to make a…
Patch rolled out: Rocksteady is leading our team of developers and partners as we work on the PC performance issues that players have been encountering. The work is significant and while we are making good progress on improving performance, it will take some time to ensure that we get the right fixes in place. Below is the…