Shinigami, That's essentially what I've done for the side-pieces, however the result is far from favourable in comparison with the reference. :| Not quite sure how to resolve it, I'm beating a dead horse at the moment as I'm spending far too long tweaking topology that is arguably un-savable? Wireframe No Wireframe The…
There's also Insomniac Games who are making next gen Ratchet & Clank [ame= https://www.youtube.com/watch?v=E7vOzLEE_rw]next gen Ratchet & Clank[/ame]. And while there are very few games right now that do PBR + stylzed sadly, don't just limit yourself to games. Recall that Pixar and Disney makes high end CG films with…
i would rather aim for the colors and lighting of your first concept rather than ones on the paintover. original painting has a good atmosphere, there's a vibe of mystery and desolation. current version makes me think of some happy disney castles instead. it's not just lighting but also the fancy forms that replaced the…
Update! Not had much time to work on this, but I'm trying! Going for a sort of Disney Infinity style, but not quite. As you can see, I've been experimenting with the hand style as they are both totally different. I think I'm going to keep the chunkier look and not have that more hard-edged looking hand on (our) left.I…
Hey, I've been using Polycount on and off for a while now (mostly observing). A work colleague found this competition and suggested I do it. I'm going to give it a go :) I have a great love of all things Mesoamerican, specifically the Art and Architecture. I found a very interesting piece of art work, I think it was for an…
I felt the same way. It should just say, if you are doing anything edgy or potentially offensive, make sure it is tasteful. It'd also be a good idea to be aware of the studio you are applying to when sending your portfolio out. I don't think a Disney studio would appreciate a portfolio full of busty women. But if a studio…
my first job was kind of rough since i had no connections, but ever since, the jobs i took had at least some kind of connections involved with either a friend or a friend's friend. nobody got me in like the "fast track" line in Disney Land, but had it not been connections, I wouldn't know what position's open or which…
I saw that stand! I have to say it was the prettiest stand on gamescom! Kind of had that disney-ride quality to it :) So, what was up with that chick that looked like lady gaga(she was hot tho!)? There was also a guy in the back of the stand 'guarding' the exit, sending away any angry nerds trying to sneak in. Didnt get to…
ZBrush Speed Sculpt: Frozen Elsa from Rossdraws Concept Sketch Let it go guys! (つ๑^▿^๑)つ♫•*¨*•.¸¸♪✧ Speed Sculpt Here Hey everyone! In today's video I sculpt Elsa from Disney's Frozen, but I use a concept sketch by Ross Tran as my main reference. From there, I put my own spin on it of course. Had a lot of fun with this one…
http://blog.selfshadow.com I I love reading white papers in my spare time. A ton of game engine stuff gets taken from the Disney principaled shader. So check that one out too. Also shaders are only half of PBR. You need to get rid of point lights and other approximations to get more plausible results. Everything in real…