[ QUOTE ] "Dr. Sbaitso" ??? (Watch the second video on this page...you may have seen it on TV). http://www.1800petmeds.com/videos.asp [/ QUOTE ] what are you smoking? Sounds nothing like Dr. Sbaitso (both the original SB version and the Prody Parrot makeover in 99), or any text-to-speech synthesis i've heard. (I quoted so…
Smart materials in general use them. Which ones it actually uses depends on the material, though, like Lotet said, it helps the material accurately place things like scratches or rust. I think the thickness map in particular is very rarely used. So if you don't like how long it takes to bake, you'll be safe just ignoring…
Thanks Bear, hadn't thought of using Crazybump as an alternative. I kinda got it looking OK despite the issue, but I think it would've been a little better if it wasn't for it. Oh well, whatever, I'll see how it translates to the bake. Finished the base for the pillar just now. It's like 99% finished, I just need to carve…
Use more text and less image based text. It loads MUCH faster, and it's easier to edit. You'll be wanting to edit it to present your BIO page in a readable font with more whitespace, to put 99% of it in lowercase, to remove (LAUGHING), to change "APART" to "A PART" and to replace some fullstops with commas. A 'MISC'…
I bought the Quixel Suit in the pre-order - the 99$ pre-order price seemed too nice to pass for what it would do. Marmoset is just a presentation tool, correct? Since I was thinking about game props and characters I didn't think it was enough, but if I ever wanted to sell assets it would come in handy. And thanks for the…
first when i got the game......disappointed. however, i am now back on the crack train. the souls series has become my favorite gaming series ever. and i would rate Dark Souls: 100, Demon Souls: 99, Dark Souls 2: 98. Please bring forward a new souls game on this gen. PLEASE.
I think there's a "SmoothUV" option button in the Tool palette in ZBrush that you need to disable before you start subdividing your mesh. It's called something arcane like "SUV" or something - just hold down CTRL and mouse over all of the buttons in the Geometry rollout, I'm 99% certain it's in there. I'm pretty sure…
Besides the designs themselves which are responsible for 99% of the look, the models are simply very carefully built. The ressources are out there and easy to find - and when looking at the models and UVs in detail, the one thing that stands out is that there is absolutely nothing special about them - UVs are tight,…
It can be if you outright get a lic for Unreal. But that's spendy, far out of the reaches of indie devs. I'd like to be able to pay $2500 and not have the 25% taken away. The only way to distribute your app is on the AppStore and so you have to price your $X.99 app to the next tier to make up for it. And that's what's…
I hope to hell Pixologic doesn't get in the bloat bandwagon, because there is not byte of ram I can spare when running zbrush. I still use Photoshop 5.0, for 99% of my texturing. I just fire up CS2 when for warping or using brushes. I'm basically working in abandonware. (it's from 1998 ) damn emoticons