Glad to be helpful. ;) Well according to me you are looking the whole thing from the "old" point of view: you should free your point of view from the old constraint between texture size and grid size. These days is not that important anymore, as long as you work in a consistent way, so to have the same texel density…
Well I think its important to have a little perspective. At $400 for what is one of the few actual inovative technologies in photography in the last 15 years, this system is clearly not competing with DSLRS. I mean just think about how much those first 1.2 megapixel DSLR's cost when they came out, and the drawbacks they…
I am completing the guilds one at a time, so i dont get kicked out of any for going against thier rules. Dark Brotherhood is next. I've cleared 10-15 caves, 6 elven ruins, and 10 oblivion gates. And YES you do appreciate the design at first, but the truth is that the dungeons are very lego-y. All the elven ruins have the…
Mezz nailed it. Don't worry about starting a new thread in the proper forum though. This one will be moved by a mod, so you`ll be able to find it there soon enough. Just make sure to post there from now on. Honestly, you`re missing a lot of the fundamentals. You need more anticipation, follow through and secondary action.…
I recommend you use a program called topogun for your retopo work. It's about $100 for a license, but it's worth it. http://www.topogun.com/ In a nutshell, here's how the process works. Once you're done with the high poly, use decimation master to get the poly count down to a reasonable size. Import that mesh into topogun…