Hi remember the old days silent hill 2 3 4 mdk 1 2 batman vengeance shadow of destiny megaman legends 2 & 1 onimusha 3 & 2 final fantasy 8 commandos 2 beyond good and evil . . . why some of the new games sucks? example silent hill 3 & 2 are better than 4 silent hill 4 is much better than 5 silent hill 3 had another taste,…
Lil update from todays work. Going off a 2 - (1 - 3/3) front/side proportions map. Adapted some masculine features in the process though. Feature mapping and softening next time I can get back to her, as well as the other issues you brought up anchang & skull structure touch ups. ( I'm working at the 1-3 subdiv lvl atm btw)
Video of where we were in the project at week 1 https://www.youtube.com/watch?v=Yz4N6Wbinn4 Character Programming / Blueprint work needed for this character here in this video https://www.youtube.com/watch?v=DYC_j7TjtGc&t=241s A link to the current status of the project…
Hey tach, sure thing! I'd actually like to open up this discussion to everyone as we are now closing in on release, and everybody should get the opportunity to have an impact on the service before it is set in stone. Since everyone has very different needs we are currently supporting the following: * Just a single surface…
Hi. This is the obj. The model is to represent sand dunes and will be cnc'd to a 1:25 scale. I need the border to remain exactly as it is (as this is a fixed requirement). I want to add ripples to the dunes. I suspect too that the company that will be cutting it out of polystyrene will need a single mesh rather than 3…
LoL this makes me mad. I dont know if it is this hlsl compiler or max but it is crazy. I've put my code into some fancy functions like Xoliul did, to get a better overview. But instead working like before as I would expect it, it does not I've got no compile errors or anything else, but my specular calculation doesn't work…
I have 3 Low poly and 3 High poly pieces. Am selecting all LP each with individual projection mapping but rendering results in 3 separate maps. Is there some setting in bake to textures to force it into one map? Otherwise my only options are to... 1) put them together in photoshop (fine but annoying for testing) 2) attach…
it was something more along the lines of 8000 + all the untrained ones. On another forum there was also some people discussing the sizes of all the army's, so this estimation isn't mine. So yes, unless some houses would ally to her, or untill the dragons are adult and/or she actually gets a larger army she probably won't…
Job Description:Details: 3D Modeler and Texturing Artists will produce photorealistic models from scratch from reference images and see them through the modeling pipeline from start to finish. This is permanent job opening, this position requiring periodic overtime. Please e-mail bhavesh[at]aswaforce.com with your resume,…