Blender doesnt have a absurdly steep learning curve any more (IMO) and people can learn it in a few days if they want to (it's much easier with the new interface). If someone moved from ZBrush to Mudbox or Photoshop to Illustrator they would have exactly the same problem with not being able to make something for a little…
Aaaaanyhoo, on a less contentious note, some VFX work here. Blender has certainly not been known for it's VFX stuff, but it seems like it's starting to come along a bit. [ame="http://www.youtube.com/watch?v=f4mbi_GOvm0&feature=player_embedded"]http://www.youtube.com/watch?v=f4mbi_GOvm0&feature=player_embedded[/ame]…
I've been trying to find out if there is a way to bring back the properties menu from when you create an object. Someone asked about it over 2 years ago here so I'm wondering if anything has changed since. When perna uses the Max's modifier stack in this way you can see how he still has control over the cylinders to match…
@ LetterRip: I'm not (I don't think anyone is) trying to undermine your efforts here, I just don't think that 'pay-to-play', in the literal sense, is the right way to develop the application (see metalliandy's replies.. I too would pay for feature inclusion/development). If you have a tonne of ideas already, you should…
The first thing I did was change the behavior of the right and left mouse button. Then I mapped the 3d Cursor to ctrl+shift+right click. Since I almost never use it this isn't as awkward as it might sound. Then I used my newly liberated right click to act as a hotkey for opening the Mesh Select Mode menu. I've attached an…
It may end up being that way..eventually. Pretty sure with python one might be able to add their own...I know you can make your own drop down menu with internal script editor. I think they didnt want text buttons for the tool shelf, at least at this point, because the tool panel on the left can already accept text buttons…
I would want to agree with you but when looking at the bigger picture, I cant...not completely. While yes, it is true that as a complete content creation package Blender is going head to head with the rest of the major players... the reality is that it also is going head to head with the companion products as well. It is…
@Michael Knubben At this point I've been holding out for years for a savior. Time to accept that the author has moved on (years ago) and I figure this addon is probably a bit too complex/clever for someone new to step in and decipher it and keep maintaining it. Best case to expect might a quick patch to fix the biggest…
Hi there @kio , I got it figured out and I can now comment on what went wrong/what may need to be adjusted. - There is no zipped release on the GItHub page, and downloading the source as zip indeed adds the usual "-master", resulting in a zip that doesn't fit with the usual Blender addon specifications. Of course this is…
What would yo select verts and faces with? ;) I dont think there is much chance of changing a bunch of stuff like that. The proposals are more to fix simple issues in the defaults that people wont mind changing. Changing the way in which Blender does all its main functions would cause quite a bit of hostility and backlash…