They're not actually skewing it's an optical illusion. The easiest way around this is to not use the image ratio toggle and just map everything in square mode it's a lot easier to wrap your head around. I think this is how all uv editor work? I remember we discussed this on polycount a long time ago. I think the confusion…
Yeah, what I mean by using subdivision was to simply add it as a modifier on top of a regular polygon model, as was done on the Totoro model you pointed out. My advice would be to not use anything like Dyntopo at the moment, since this will require you to rebuild/resurface the model later, which is what you want to avoid.…
I wondering how they will come up with a good data-set though. If it's your own scenes, then you probably have most of the game made until the AI gets clever enough. Or they include everyone else's learning, funneling it all through the central app which ensures some constraints, but then it could all be much too generic…
TBH i haven't played the game a whole lot since i got it. Thats not to say its bad or anything, just going through a bit boredom moment with games at the moment. The gameplay is decent, i believe theres like 3 different modes: team deathmatch, assault and skirmish. Controls are quite intuitive saying that you have to…
Im with you pseudo. i cant play any character that ISNT hardcore mode. I dunno why. its just more fun. i wanna see if i can get a hardcore guy retired. im having a hard time though. lol. definitely keep making mistakes. htough, i found a secret. enchanting your weapons is a must! soo good. @richard, the boxed version isnt…
Highend3d is a phenomenal resource for MEL scripts. You might also want to check out cgtalk.com's Maya MEL forum -- they have a lot of good advice. cgtalk MEL forum However, in case you want to just copy one set of UV from one model to another, you can do the following: 1) Select the model you want to transfer the UVs…
no way.. lets keep being assholes!!! casue political threads are the best part of polycount!! we all love them.. and we all walk away enlightened and ready to change the world.. they bring forth more friendships and kindness than coke and pepsi combined..oh if only the rest of the world could handle politics the way we do…
New version, fixed a few minor issues, added some detail, changed the cannery sign and recompiled with more of swizzles help. http://dl.getdropbox.com/u/1306131/ctf_decker_b140002.jpg http://dl.getdropbox.com/u/1306131/ctf_decker_b140003.jpg http://dl.getdropbox.com/u/1306131/ctf_decker_b140005.jpg I'm not sure anyone else…
Splines have a "generate UV" coordinates check box, it gives GREAT unwrap for this kind of thing. Most of the time you only have to scale it horiz for it come out perfect. If you already converted this over to Edit Poly without the UV's, click an edge, hit loop, click "create shape" this will create another spline and this…
Nizza: Cheers man, thanks :) Hboybowen: Thanks! I'm kind of letting logistics take a back seat, which might be dangerous, but I think it fits with the genre well. Shadowrun seems pretty goofy in general - so I'm trying to push how obnoxious this guy would be. Glad you like the pads! pesti: ;) Scoobs: Thanks dude. I'm…