For the final presentation I have gone with a 70/80’s feel to fit with the selected asset which looks well used and worn. Final model is 5774 faces and textures for the handplane are 2k. Final Image 1 Final image 2 Wireframe Bake maps Final maps Feedback Bake times - 4k maps with 16x Super Sample (unless stated) Normal -…
Blender Fork Bforartists Version 0.9.0 Bforartists has reached version 0.9.0 now. It is feature complete. Just some smaller adjustments and mainly documentation work is left to reach version 1.0. And so it is time to announce it to a wider audience, to collect some feedback, and to make it better known. Version 0.9.0 was…
It's never going to be 'released', at least not in any realistic timeframe. The sheer volume of work required to deliver what they're promising is absurd.
From snow-frosted peaks in the Freljord to the arid wastes of the Shurima desert; from portly, ale-aficionados like Gragas to eldritch terrors like Vel’koz, the world of Runeterra and League of Legends is a mélange of vistas and villains sure to push all of your inspiration-buttons. At Riot, they take art serious and silly…
Considering the timeframe and that it's specifically for sculpting with no texture or low-poly, it seems very doable. Great theme too, I'm seriously considering taking a stab at it!