So apparently the final version ships without: Actual graphical settings (or maybe that's too advanced for a hardcore gamer such as myself) More control customization (Sprint+crouch is the ONLY thing for slide? really?) Sandbox 3 editor DX 10/DX 11 mode and proper multiplayer menu view (Seriously, Lobby is bad for PC for a…
When you're sculpting, are you sculpting in orthographic or perspective with Zbrush? Cuz looking at that last post from the front her ears appear to be sitting way to far off to either side of her head. If you're not already sculpting in perspective mode it may be easier to be sure you're getting your forms right rather…
Hey, Deyxn! Great questions! 1) Click on this and CTRL+F to NAVIGATION CONTROLS. 2) Yes! You can do that in basically any version of DDO or NDO, as they're just Photoshop plugins essentially. Paste your UVs into your albedo map and you'll be able to see them in the PSD, and on your model. :smile: There is a possibility…
Yep. System is mostly competent, although my single core Athlon 64 4000+ is getting pretty long in the tooth. Got an 8600 GTX to power the graphics and 3Gb of DDR2 400 for the memory (again, a little archaic). Backface culling is always turned on, I collapse the stack as soon as I'm done with a modifier and I usually work…
The specular thing worked wonders. Thanks. The interesting part though is that the specular-value doesn´t always make sense. For example, you say dullest values is around 7, if i do that some props become super shiny. Might be because of the spec map though or the way i connect the nodes (Sometimes i vary between add or…
Hell yeah, man! I'm pretty sure Rock was my favorite TF map. It had the core CTF feel, but with theme driven design coming from the two opposing prisons that made it a fun break from the normal 2forts/wells out there. The only thing that kinda sticks out at me is the warmth and brightness of the red side. It doesn't really…
cheaply like runtime cheap or cheaply manpower? fast on the cpu or a quick turnaround time? There's no bible to this stuff because you need to define the edges for youself, the basic premise is For paint: you'll want your shaders to have a base colour, then you apply dirt maps to that to make it look like a standard…
PAID CONTRACT or ROYALTY (Possible Equity) Compensation Start-up Privately funded Under review by multiple AAA Publishers Looking for talented UE4 developers to produce a high quality Playable Demo/Game Trailer SVA Games, Inc. Project Title: IronTitans: Robot Fighting Champions Description: IronTitans is the spiritual…
PAID CONTRACT or ROYALTY (Possible Equity) Compensation Start-up Privately funded Under review by multiple AAA Publishers Looking for talented UE4 developers to produce a high quality Playable Demo/Game Trailer SVA Games, Inc. Project Title: IronTitans: Robot Fighting Champions Description: IronTitans is the spiritual…
In my experience, you get what you pay for. I've been burned too often by AMD and ATI to really give them much consideration, now that they've teamed up I hear its gotten a little better but you should stay in "their family" and not mix and match Nvidia with AMD. I hear ATI driver support hasn't gotten much better since…