Hi guys, I am having a problem with Cryengine, when my model is in the shade the metal is REALY dark but in the sun everything look ok. I dont understand why its doing this, I have both spec and I have no idea how to solve this issue, this is my first enviro try. some screen shots: In the Shadow: In the Sun: Thanks guys
Hello everyone, I'm searching for a tutorial about making nice looking 3D model for the Source Engine. I don't find any, but i know it exists. Thx a lot
Hi guys .. I m a newbie to this game and I wonder if I light a highrez model in "vray" is it possible to bake that lighting to my Lowrez model in order to export it to Unity ?
Hello everyone, I want to show you my fresh website, where you can download free PBR Materials for everything. Even for commercial use. The Website have some little issues, but i will fix that as soon as possible. The library will grow with time. https://publicdomaintextures.com/ Cheers, Nudelkopf
Hey people, Someone on Polycount was advertising a $15 (or something around there) decal / texture'y set. I'm ready to purchase, throw money at this person in exchange, but I can't for the life of me find the thread. Hook a Uly up? :( I'd be eternally grateful if someone could point me towards that thread.
Hi! everyone, I need to create a tileable rice alpha like the one I post for various purposes, I been trying to use some of the multimesh tools to spray a model, but since any multimesh tool supports that fuction I was not able to achive my goal. Any suggestions?
when putting my normal map on my mesh I get this weird looking things but its only weird on animated mesh. My only solution is to remove the normal map but is there anything else I can do Thanks for any help!