Looking great guys. A few comments, if thats okay: -The terrain and hills are the weaker elements of the scene at moment and look like melting icecream with some textures on them. I'd look in to dressing them up a bit more (texture blending, grass, tufts, etc) -After seeing the presentation of 'The Brutal Art of Brutal…
Hey Vig, you know if you just give them the weapon itself to carry and no ammo for it, they won't use it? Once while using Jericho, I thought I'd give him some missiles to play with. The next three firefights I got into, he launched at least one missile into the back of my head. After a few annoying quicksave reloads I…
[ QUOTE ] Well, not all Americans are as one dimensional as either Weiser or Foe. [/ QUOTE ] What brilliant input! Although what happened was wrong, it's a tough call on how much the US overstepped their boundaries. I'm sure the media exagerrated the story a bit, and he exagerrated his story a bit. "At most, Mason told the…
Exactly. Fear Factor is a joke. You never see a single unattractive person, and the stunts are an utter joke as well. What is scary about eating something gross? What is scarey about doing a stunt in which there are all these safetey harnesses attached to you? Nothing. Nothing at all. They should make the stunts have…
I wonder if this is just the top of the line model then selling at a much higher price than regular consoles. I seem to recall they were planning different tiers for their console, so perhaps the mortal tier which games might actually target as a baseline will turn out a good deal weaker. There must be a catch here - 899…
Do you want to be a character artist or work with hardsurfaces? Being a character artist is one of the hardest jobs to land since the competition is fierce. Its best to focus on a specific type of 3d modelling, if you want to be a character artist you have a lot or work ahead of you. If youre trying to get a job in 3d I'd…
Hello all!! My second time ever doing one of these types of contests.. hopefully my first time finishing one. I wanted to do a more humanoid beast, instead of a hulking monster with a heart of gold. Something of a 7 and a half foot tall, tormented, or fallen angel-esque piece cursed to deteriorate throughout eternity. A…
A very talented concept artist attended FZD after he left the game company we were working at. He felt that despite his already considerable skill, he could learn something from FZD. I can't speak for him directly, but he continues to work in the industry: http://www.artoffredram.com/ It's my impression that FZD has a…
Hi. First of all I don't do environments or know much about making them. I like it and I think it has a lot of awesome details! I would give you my opinions though if you can make some use of them. Neon lights are weaker than normal light bulbs and I find my eye adjusting to them quicker, so it never seems that strong at…
My two cents: The environment you've currently got in your portfolio is really strong. Maybe post some of the other work you've got here so people can gauge how strong it is in comparison. If it is significantly weaker I would recommend leaving it out and just stick to showing your strongest work. As far as non-industry…