First to say what I'm looking for: * 2 to 3 concept artists (most notably a character artist and background/landscape artists) so our 3D modelers can flesh out the character designs. I sketched a few characters, but my skills are limited at the moment. So will need help fleshing out the designs. I draw traditionally on…
Malice Paradigm is officially initiating core asset production today for our upcoming T-rated psychological horror game, "Teratophobia." We are starting with an accelerated 14-day development cycle to build a self-contained 7-minute Game Jam Demo. Voice talent casting is already locked via Casting Call Club, and we are now…
I made a little trim and decal sheet, nothing crazy. I more wanted to test that they were compatible with my layered material system. I also quickly modelled a side table and a wall mounted monitor. I was given some good advice about the RGB and ID masks (ID mask can be way lower res and also the RGB masks can be lower res…
Looking for a 2D Monster Artist (Profit Share Collaboration) Hey everyone! I’m currently developing Soul Tamers, a monster-taming RPG inspired by the feeling of discovering unique creatures, building bonds with them, and exploring a mysterious world filled with danger and lore. The game focuses heavily on original monster…
are you kidding? in the name of the king only had three "good" moments, the bad guys who light themselves on fire then catapult themselves at the enemy, the jumping the gorge scene, and the books holding him down. The rest wasn't even funny bad, it was just bad. The guy thinks he can direct good movies but can't. He has…
PHASE 1: Write a script: Place a sphere at each vert. For each edge of the model, place a stick (extrude a circle along the edge). Chop off an amount from the end of each extruded stick so it intersects the spheres by 1 cm or 3/8 inch (this amount will have to be experimented with to find right amount). Do a boolean…
Not really, since UDK (IIRC for the open Clamp node) clamps it automatically between 1 and 0 again and you need to declare manually (or do it through the IF node) to get the correct math a la Max. Use a Custom node instead and put this in it: return max(A, B) ; Then expand in the input Bar in it, and Put in A and B for…
While I cannot deny this , you cant forget that it is a art profession, not CAD / Industrial design. Credibility is more worth than realism. Nobody expects or even asks for a perfect reflection in this branch. If laserpointer B looks better than A but is not usually used, then B it is. You seem to have the RL knowledge…