Hi folk, I wanted to ask you about time management of yours. How exactly do you arrange your time every day for studying and working with 3D? Maybe you are using scheduled daily routine, or maybe it more spontaneously? Can 3D artist arrange your day without fatigue, or it's impossible thing to do? For example, one half of…
Yeah I wish it was still the same today with the gaming industry. It’s sounds like you had a blast. I still make games at home and I guess I’m still hoping it will get better some day. I’m working on that portfolio site. Thanks for sharing the link! Could I get a job like doing prop art with a decent portfolio? Is the…
It's already the 18th, damn! Finally got few days to work on it though. Today I managed to tweak and polish the scene a bit more. These next couple of days I'll start texturing and assemblying it all in ue4. Stay tuned, and keep up the great work you all! Comparison gif of my progress so far:
Welcome back, man! My main obstacle has been having the energy and drive to do art outside of work and school. I'm still working on overcoming that, so if anyone else has advice on the matter I'd love to hear it. Otherwise get yourself a nice sketchbook, even if you're not a concept artist, and grab yourself a couple of…
UPDATE: I have an update! SUBHEAD: Unexpected Pitfalls So I got sick of microslop's shit for the very last time in November of last year. I didn't post on microslop's forums that I was switching to linux, and then keep using microslop's products. I just did a buncha research about which distro would be best for me and…
atm, till I find a studio job, I am doing freelance and working a day job, I do about 40 hrs a week in the day job and the rest of my time doing small amounts of freelance, but it means I can afford software and equiptment as well as affording to travel and go to events like the Zbrush Summit and other well known events to…
Hey Shogun / Will, Enjoyed reading the article and loved the somewhat abstract / theoretical approach to giving feedback. You get told all the time that you need iron scales to work in this Industry, and to a certain degree that's true depending on where you work or post, but at the end of the day and from my experience in…
Hello everyone, I'm reaching out to discuss a highly technical topic today. It's about the incredibly realistic animations in the upcoming game ILL. I don’t know how many of you have seen the trailer recently, but the way the creatures look like they have actual fleshy skin and their natural posing really caught my eye.…
Mood Boards I managed to collect some concept and in game images of the hangar. There aren't that many concepts of the hangar and the in game view of it has a black hologram behind the mech. However I managed to get some images where you can peek around the mech and see some background detail. I've got some shots of the…