I like to take celebrity names and insert my own name into them. For Example: * Glynnt Eastwood * Glynn Diesel * Arnold SchwarzGlynneggar Try it. It will improve your life by up to 50%.
They're huge NGONs. When maya does the pass-over to Arnold the geometry must be triangulated in a different way. If you don't care for the topology run a Triangulate command on it then try again.
The main purpose Houdini had, at the company where I worked was for dynamic fur, some rendering (main renderer was Arnold AFAIK) and various particle effects. It wasn't a game company though.
That is hot!.. and freaky seeing the muscle like tubes contracting. The one thing the video was lacking was arnolds voice saying.. "I'm going to need you to listen to me, very carefully" :P
Hi ! This is my latest project , A fan art of Power Girl, I made the design combining the different styles in the comic with a modern touch, a really fun project made in Zbrush and render in Maya with Arnold. Hope you like it
Yeah it's doable. Depends on the renderer, I guess you're wanting to use Arnold? Or something else? Be aware that UV seams can cause all kinds of headaches with displacement, and various renderers have different methods to "fix" it.
Basicaly what i wisht to obtain is this: With Arnold i have "diffuse reflactions" tab and vray Maya "diffuse texture", i try to use override mtl in vray 3ds max but without the desired result.
The only thing that 'd help you I'd say is a good toon shader ! I don't know about real time engine, but vRay and Arnold both has pretty solid toon shader. Cheers!
Thx for your follows and comments For the contest it's done, but after time ( and with free time ^^) I would like to create composition with arnold renderer and rework textures like SSS for the beast skin, fog, light effect .
Hey, poopipe--> Yes, I tried cache and the result is the same. When I include a head in the high res it looks good. How can I bake hair in Arnold ? Thank you for your post :)