Filter forge has a cool Loop node that allows to make a "Slope blur" doing it not only 32 layers/samples/iterations max but whatever you want with just one node , not a stairs you have to make manually? Do somebody know a way to recreate this ?
We're hiring (again)! There are many Hybrid/On-site Art positions that we're interested in finding, please see Sperasoft's website in the Careers section for the full information and qualifications (https://apply.workable.com/sperasoft/). Some examples below: VFX Artist - Warsaw / Belgrade Lighting Artist (Senior) - Warsaw…
Hi Guys I would like to know if there is any way to insert loops or edges into an already baked mesh without creating artifacts or drastic changes in normal? Thx!!! BugSeeker.
There is no straightforward looping in designer. Its disabled so that idiot users don't provoke infinite loops and explode their GPU. You have three options. Work out a way to reduce the node count - pack 2-4 iterations into a node and repeat that. You can quickly reach 32 like that Or Use automation toolkit to generate…
Hey, Polycount virgin here. Would just like feedback on my loops. I am pretty sure that the distribution of my polygons is too much based upon my perception of the body-shapes, and should be more evenly distributed. Also, I assume the slight spiraling I have from the torso side to the front of the legs is BAD, right?…
Hello, My name is Adayas Galvão I am material artist and environment artist, currently looking for - Freelance work - Full time remote work Experience: -------------------------------------------------------------------- 2018 - 2026 Petit Fabrik - Environment artist creating pipelines, assets, textures and optimizations…
What kind of advice are you looking for? How do you feel about a certain piece and what do you think is missing or where do you think your strengths and weaknesses are? What I'm looking at I'd say there is a good use of color but maybe too much time is spent on polishing forms and shapes compared to the conceptualization…
Hello and welcome to Polycount! The primary language here is English, so it's best to translate your text before posting. It's not a strict rule here, but it will improve the likelihood of you receiving more interactions and feedback, because pre-translating into English will remove a barrier for people. I like these…