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Re: Scaling edges locally in maya
Reply by
easterislandnick
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Feb 2010
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Technical Talk
And thats why Polycount is superb! Thanks Whargoul and Allert, if you are ever in Brighton Ill buy you a drink!
Re: Happy Birthday Miles
Reply by
Ged
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Feb 2009
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General Discussion
lol happy birthday! have a good one! hopefully your friends are more aware than polycount :D
Re: Congrats to PC guy's that made top 75!
Reply by
AimBiZ
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Jun 2009
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Awesome indeed! Congrats to all who made it and good luck. I have a feeling this will be a good year for polycount. :)
2 results
Re: username change
Reply by
Eric Chadwick
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Jan 2018
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General Discussion
Smooches. Instructions here: http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1
Re: normal maps and smoothing groups
Reply by
DDS
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Oct 2005
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Technical Talk
EricChadwik but then polycount goes so high It's a pity. Vassago I'm expecting your tutorial, thanks for doing this. DDS.
Re: My technical articles
Reply by
[HP]
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Apr 2009
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Very nice man! :) AO article is useful, and the RGB is informative! :) You should get these onto the polycount wiki.
3 results
Re: Ninja Bunny!
Reply by
Zephir62
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Aug 2008
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3D Art Showcase & Critiques
while the concept is pretty awesome, you splurged when it comes to the polycount. And you got plenty of texture stretching
Re: X-Men Origins: Wolverine
Reply by
Slum
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May 2009
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JDinges, Jbradford, Tai, GeneralViVi. I think that's all the polycounters who worked on it. Am I missing anyone?
4 results
Re: consoles you own/owned
Reply by
Wells
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Sep 2008
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General Discussion
should make this a poll with multiple choices allowed. would give a nice immediate look at popular polycount consoles
Re: How do you stay motivated?
Reply by
crazyfingers
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Oct 2009
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I post on polycount! Seriously, having something public that people are judging you on motivates me at the very least.
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