I have an issue where if I create references to scenes with shared shading networks, it works only as long as I only reference one file. Ex: I reference in scene A with a cube that has shader shdrA into a new scene (shared shading networks enabled in reference options). I can now duplicate that reference as much as I like…
I've been reading through the UDK forums and noticed a lot of people were complaining about the lack of content included with it (ungratefuls). Anyway, in an attempt to help out my fellow programmers and non artistic folk, I've decided to share my hi poly bits so people could use them for baking low poly models. Anyone…
Not as good as sharks with frickin' laser beams on their heads but lightyears ahead of ill tempered, mutated sea bass. Dolphins with frickin' toxic dart guns on their heads
Hello and welcome! we are currently working on a project called "High Wire" and are in need of some 3d artists to come and help out and create some character models and environments! The project is Revenue share, so any profit made from the project will be shared equally between everyone involved and small amounts invested…
Hello everybody ! I begin a new collection of skins based on a digital painting of a shark in the real/cartoon style.* The painting was done with Photoshop. * The projection was done with 3D-Coat. * And some adjustments with Photoshop. * I use C4D for some illustrations too. Here is the a the beast: Today I've posted a…
Free addon to make Snow in Blender. Happy sharing this workflow, and I hope this helps. #blender #b3d #cgian #blenderian Watch here, https://youtu.be/VTe9pi_NPgk
Greetings and salutations; First of all I wanted to share this link Secondly; The reason for me to open this thread is to have you guys start something similar to this. Thanks. EDIT: To Admins / Mods; If you feel this thread is irrelevant feel free to destroy it.
So, I know that there is an archived thread with links to some websites, and there are at least a couple of tumblr pages with some misc stuff. However, I thought it'd be cool to share collections of reference images we have already gathered ourselves. I feel like it'd be interesting and fun for inspiration and time saving.…
A friend of mine asked if I could share some reference images of a 5.56 caliber PMAG, and seeing I already had the photos uploaded I thought I'd share them here in case anyone else might find them useful: http://imgur.com/a/eDqSG If this isn't the best subforum to post this to, feel free to move it.
Hi All, I am struggling with chamfering a cut in a cylinder I have made. Trying to wrap my head around how I maintain sharp edges in the cut whilst keeping the cylinder round. This is the shape I have and you can see the areas I want to keep sharp: Of Course without supporting edges I get this: I can add supporting edges…