The original idea was for a monster or demon style character. So I designed it to be a much stronger, more vicious style of creature. I found out later it should be more "alien" in style, and I didn't reconcept the creature I just went in and changed it while I was modeling. It went from an attacking monster to a more…
Overreaction my ass. Think about it, major ISPs, and Major financial corporations have had their collection data stolen or hacked into. I highly doubt blizzard is any more secure. There is no reason, other than squeezing every last dime out of the customer, that they need to be tracking anything any of us do. Run a program…
I'm not saying this is the wisest method at all, but here's some data from my experience: Spent 10 weeks making an indie game in super niche market and published to steam with zero marketing. Game is of decent quality and has attractive graphics. Last about 5-30 hours depending on user. Released last summer, has earned…
Yes that is indeed what I used. The problem is quite a few of those people had different Steam profile names from their Polycount forum name. In those cases I had to match their profile picture or look for clues to link them (by far the lengthiest process). Also another problem is that list is not complete. It only lists…
This! I recently picked it up on Steam during their one a day sale special they had going and I couldn't put it down. Unfortunately my hard drive was about to eat shit and it never kept my saved games after i backed up my shiz so I'll have to play through it again. Which I'm not entirely upset about because I was really…
thanks Phaeton, Very good idea to change the silhouette of the grip a bit. An orange instead of the red would create a very interesting feel I will try that out. I will look into some steam punk color pallets for the brass. I plan on making an emissive map later on and giving the black a hue shift. I will do by best to…
Hell yeah, looks like there are not too many people aware of SDK existence ;) It's available on Steam - I'm not sure if it needs game to run though. And yes, I'm going to post some of my observations about using the tools as long as people are interested. For now I'm trying to figure out AI navigation and some simple…
I very like the design. As you mention that you want to make the hip big. But I think it can even be bigger. Just a thought. I have a picture in my mind that if it goes extreme and I do agreed that it'll look very iconic and stylized. About the helm. You may try adding similar treatment as you did to the suit especially…
Hey guys got some good news and some bad news. The bad news is that I won't be able to make money off the steam store because it goes against my contract with work which I didn't realize :( The good news is you guys can model whichever of those you want without having to give me a penny :D I might update this thread here…
@Shiv: Yes, I was thinking the same, but i didn't get around to doing that by the time I figured out, how to get the stuff in game and on the character, so I can actually see where his hands are. @bounchfx: Thank you :) I feel that I made the textures actually look worse there more i worked on them though :/ For the sake…