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Re: The Bi-Weekly Substance Challenge (Challenge 7, 8, 9, 10, 11 & 12)
Reply by
TangDao
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Nov 2017
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3D Art Showcase & Critiques
I don't know if I ever would have made a worn brass doorknob if it weren't for the polycount challenge.
7 results
Re: Environment : HalfLife : Black Mesa Tunnel (Done)
Reply by
pixelpatron
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Dec 2016
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Featured Artwork
Man, it's getting harder and harder to keep up with all the awesome shit going down on Polycount. Lookin' good.
Re: Blitz Open Day
Reply by
Ikosan
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Jan 2012
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theres a few of us polycounters working at blitz already, give us a shout when your heading down
4 results
Re: Application Response Time
Reply by
PredatorGSR
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May 2012
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We already had a multipage polycount thread about this topic a while back. Do NOT do this. It is not applicable to this industry.
3 results
Re: Does studios like Blizzard Entertainment use any third party plugins or applications?
Reply by
Bibendum
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Aug 2013
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It's okay we'll look back on this moment fondly when we're both polycounting from our retirement homes
Re: You may have hated on the Amazing Spider-Man 2 but....
Reply by
beefaroni
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May 2015
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Dude I think you win the award for most clickbait titles on Polycount. The breakdowns are pretty sweet though.
Re: Fictional car design "Borchia V8 VC" - UE4 - advice on rendering would be appreciated
Reply by
ollitei
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Aug 2015
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3D Art Showcase & Critiques
Polycount's not into cars I see. :D However, here's some more renders! More at http://imgur.com/a/v567r.
Re: looking for Q3 Model again..
Reply by
CrazyButcher
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Aug 2006
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which reminds me about the lack of things old polycount featured, any chance that stuff comes back ?
2 results
Re: This forum is awesome!
Reply by
Asmuel
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Apr 2008
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Welcome to Polycount :) Good to see someone so enthusiastic about the forums. I'm sure you'll fit in well :)
2 results
Re: Doom 3 Environment
Reply by
KDR_11k
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Jun 2005
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3D Art Showcase & Critiques
Only crit would be the low polycount or at least the obvious edges. It has a very current-gen-console look.
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