It all interconnects. * What kind of animation is the character going to do?* Does he float around in a hover chair moving only his eyeballs? * Is he super active like in a sports game? * What range of motion is needed in the various parts?* Does he only move forward and back or does he need to side step? * Do his feet…
You sound new, so let me add something. You are trying to model an entire city. San Fransisco to be exact. What is this for? A portfolio piece? If so, then pick something smaller in scope. Story time. I met a guy a few months ago, a new animator just learning the ropes, who spent a YEAR making this super shitty replica of…
Ok so after some more snooping and thinking I got something thats still within my range, although slightly more expensive. I cut back on some things and uped a few others that I will be able to keep when i get a bit more cash to upgrade a bit more. Case - Antec 300 Versatile Mini Tower - $70…
senakymcfox: thanks! I'm definitely getting better at doing these; this one only took four days, though to be fair it is less detailed than the Ka-27. ErichWK: If you mean the renders, I just use a basic 3 point light set up, and a phong material with a broad but weak specular (to emphasize the volumes), and I add an AO…
If you are serious about making a living wage as an artist, always avoid the race to the bottom when it comes to what you charge. Usually you will have way less headaches with companies and clients who are willing to pay a decent wage, way less revisions and nit picking usually that someone who has an extremely low budget…
I own the pro version of shadermap, it's a really good program for being so on-the-cheap. Next version is in development with a lot of cool features, uses a full 3d interface next version instead of windows etc so u can preview and do all the other stuff right in one dialogue, instead of and extra one to preview. Looking…
I ran into this issue on a lighting only project I did a while back, a decrepit building with very little pockets for light to come through. I pushed and pulled settings for a while and had to stop when I could no longer achieve the strength that I needed. However, for me, that was step one. Your directional usually can't…
DerekLeBrun - sorry.. you can't export everything to PS.. what you can do however, is create a PS file with layers, etc, and bring that into substance. Then you can make the layers nodes to be used in the graph. Any updates to the PS file will automatically update inside of SD... but this is different than what you wanted…
some quick crits for you Robat-- first, the proportions of the legs are off, both in relation to themselves and with the rest of the body. The femur should be a little longer than the lower leg (currently they're about the same length), and the total leg length should equal half the body's height. Currently about 2/3's of…
Progress Update 05: Oh boy - it's been one of those months, I'm afraid. With the outbreak of Corona, and finding myself in the group of 'at risk', myself and my family have been scrambling to make sure everyone is safe and we have the preventative measures we need. As it stands, myself and my family are all safe, and we're…