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Re: Anniversary project - Create a Girl part 2
Reply by
ponjarphy
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Apr 2013
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3D Art Showcase & Critiques
Did you remove some hair? or is the polycount on it still massive? anyways good job man, looks awesome!
2 results
Re: How to make terrains for games
Reply by
Snipergen
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Sep 2011
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3D Art Showcase & Critiques
I usually don't post much on Polycount, but when I do, it's to thank awesome guys like you.
2 results
Re: Environment Artist Portfolio Feedback - Nicholas Clark
Reply by
CandyStripes05
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Apr 2015
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3D Art Showcase & Critiques
you need more beauty shots of the final environments and some wireframes, highpoly/lowpoly shots, polycounts etc
Re: Abandoned mental institution WIP (UDK)
Reply by
b1skit
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Sep 2011
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3D Art Showcase & Critiques
PS Mark: Excellent critique dude, loving the links - thanks for taking the effort. THIS is why I love polycount :)
2 results
Re: Programming Pimp - Online model viewer database
Reply by
doc rob
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Dec 2010
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3D Art Showcase & Critiques
Very cool, Keen. Is anybody having flashbacks to the Polycount Self Portrait Contest? (featuring the viewpoint technology player).
2 results
Re: 3Ds Max 2012 sneak peek
Reply by
Mark Dygert
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Mar 2011
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General Discussion
Also check the polycount news page. http://www.polycount.com/2011/03/01/3dsmax-2012-thoughts-and-impressions/
4 results
Re: Halo 5 multiplayer texture and material issues.
Reply by
Wesley
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Nov 2015
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General Discussion
DUDE1112: This is what you write for your first post on Polycount? I'll assume it's a joke that in your head is funny.
Re: Knight: Fan Art Real-time
Reply by
NegevPro
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Jun 2014
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3D Art Showcase & Critiques
I can't believe I didn't see this before, amazing work! This is Polycount banner material I think.
Re: WIP - Circuit Stage Microscope (Van Heurck)
Reply by
skycity02
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Aug 2016
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3D Art Showcase & Critiques
wow, very well done piece. I love the texture and the lighting, but the polycount maybe a little bit high
2 results
Re: 2M Poly Scene Lag in Maya
Reply by
Joopson
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Feb 2013
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Technical Talk
Maybe try using Viewport 2.0? It handles high polycounts MUCH better for me than the regular viewport.
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