https://www.youtube.com/watch?v=g9rZ_jSl6Ok In the link above the sculptor does a great job of creating this sci fi box, but aren't the edges too hard for a solid normal bake? I get the gist of what he is doing and I could probably replicate it to some point, but it's all 90* angles for lots of the things and detail would…
To be fair, 3ds Max chamfer/bevels were pretty bad until only a few versions back- to the point where you had to buy a paid third-party plugin to fix it. To me, the worse part about Blender is the UV tools. * The auto-uv's a good enough, but it always puts things in weird angles. * The UV packing is terrible for efficient…
UV Mapping is the part where I get to relax and listen to the soothing sound of the waterfalls as I meditate with the wind in my hair and my mouse at my fingertips. Aka I used to hate it but now I love it as my mental break. Automation tools for unwrapping is cool and all and I do use them, but I still sometimes like to do…
Also if you're using 3dsmax2012 you can do similar tasks without using peel mode. I personally don't trust peel mode yet enough to use it all the time, with it always on it's always trying to relax and I forget that, with quick peel it sometimes works but not always and there are some times some action I do triggers some…
Sounds like an interview, but given it is just an internship and given it is on such short notice I'd say it is going to be a relaxed and informal meeting to discuss the possibilities. So just be calm and relaxed, and act as if you are just discussing work with someone you just met, not as if it is an interrogation your…
Are you looking at a nude female while modeling this as reference? You're missing bony landmarks like the illiac crest, bottom of the rib cage volume, or other volume landmarks like the mon pubis. Your T-pose could use more gestural relaxation. It's feeling all stiff, especially with how staight the arms are. Deltoids are…
After trying with the normalize script inside of textools (which doesn't work with multiple objects) and relaxing all the UVs, I used the normalize tool of the Polyunwrapper demo after reseting Xform for all the objects (http://www.polytools3d.com/polyunwrapper/). I would have prefered something within 3ds Max, but that…
These day, I"m mostly simplified my process to: Unwrap UVW, Flatten Mapping, then a combo of stitching and relaxing before assembling all the pieces into the box. The process is a bit different from one asset to the next, but I like it because I automatically keep an even pixel ratio as long as I don't scale any UVs…
congrats! I don't know about the degree, but I remember that the Norwegian authorities are usually quite relaxed. Sometimes they were a bit slow, but they weren't the kind that try to make life difficult for you. The main issue in Norway is that they have to prove that they cannot find someone locally with equal skill.…
Took a break from the movement cycle for a bit, started looking at the recall I want to do. My idea for it is for her trying to rocket boost herself back to base, but the rocket malfunctions, and when she tries to see what happened it launches and shoots off screen when shes not ready or in her heroic pose. Blocked out the…