I've never really understood why Blender has been bashed in the past for its UI. I've always thought it was by far the best looking UI in a 3D package I've seen. Other programs, namely 3DS, are so convoluted with text and icons that really just look awful. I can't even bare to look at it. I suppose Blender looks a little…
I agree with the BGE thing...now ever for non-tech savy people, unity is a better option. I also agree about the UVing, it used to be really quick and good, but loads of other (some free) programs do it the same way, but with more customisability. I definitely feel it Blender's development looks like it's stagnating, but…
The best one on Texture Painting that I know of is this one. He has another one on quick projection too. The thing that is confusing/unintuitive is in order to "select" the texture to paint on you select the model you want to paint on go into edit mode and then load the texture into the image editor basically ignoring the…
I think its important to note that steam workshop donations that came in for Blender has been hijacked/redirected, onto the gooseberry project. I honestly dont see how its aiding in any field other than film, as usual. Its probably worth supporting if you think the blender movies are worth it, but im not entirely sold on…
If you are dead-set on making a career of 3D modeling, you will almost certainly have to purchase some commercial software at some point. These are the programs that the majority of game and video studios use, and they will expect their employees to use them as well. If this is more of a hobby for you, you might want to…
I get your point and I hope that eventually you will all get the features in Blender that you want to have. At the same time it can be worthwhile to get out of one's comfort zone and adopt seemingly unorthodox workflows every now and then. At work I have to use Maya and I understand that it is a different piece of…
Co-planer intersecting edges will (can) cause problems with Blender's Boolean tools. Switching the solver from BMesh to Carve usually solves the problem but if you use a lot of Boolean modifiers you'll see intermittent issues. *Edit* This error is error is reproducible in Blender 2.8: Under certain circumstances the…
Not sure if it's still the case as I've changed mine a little but by default blender has(had?) two standard sculpt brushes "Brush" and "SculptDraw". I used to accidentally toggle between them with the hotkey but they had different setting so would often do something I wasn't expecting like you described, making huge…
Awesome talk about Normal Maps by active polycounter metalliandy. There is a lot of info that is not Blender-centric as well - I would venture to say it's one of the best talks on normal mapping that I've seen. Check it out - you'll probably learn something. https://www.youtube.com/watch?v=OONQzKcWeMY#t=1201 (Perhaps this…
Ofcourse you do have that right, even if you got it for free, That's the whole point of making it improve to something better. The blender community suffers a bit from the "you may not crit", which shows quite clearly with the durian project, every time someone crits the project there's a meatwall of people that clearly…