I too have used dDo for a long time now and am a huge fan of the Quixel tools. I would describe it as a workflow that is liberating and has a lot up sides. The main one to me is working in Substance Designer is very adaptable. For example, now that I have everything created for this tile material I can change the amount of…
I am in an similar position at the moment so I know that living with someone without the means to contribute anything other than doing menial tasks is not fun. Especially when you are at an age where people expect you to begin to settle down and truly start your "adult life". Unless your parents explicitly tells you to get…
After many fluctuations of the above position, we are still looking for a reliable and quality 3D artist. The payment model is profit-share. The chosen artist will get a fixed percentage of profit awarded on the completion of our crowdfunding campaign, and on the project completion. The project state is very near complete.…
Well, as far as adding actual geometry details, you are going to have to use your creativity and start adding things. Look at references of space ships that fit this style, and really study what kind of shapes/details they have on it and then mimic them in your model. Things like little screws and bolts, metal panels,…
@JordanN I don't have much experience in the mobile field, so it's hard to comment on that, but from what I have seen people posting on artstation it seems to be a bit more traditional route where artists are still creating assets/world art etc. Although if you look at how exponentially better the fidelity in graphics on…
Sure you can get a lot done in 25 minutes, but I wouldn't recommend taking breaks every 25 minutes though. Mainly because when you start working and get all those creative juices going you should just go with the flow and ride it out til you stop. And when you stop, you grab a coke, you change your music and then you start…
Yeah Cryid...the more I think bout it, the more I agree with taking it to xnormal. I can still atleast export out my polypaint base. nDo2 will also help creating some good diffuses,specs and AO. I just don't know why zbrush has the normal map export option. I don't know of a single time its more efficient than backing in…
Outer space lighting is difficult because there's not really any commonly agreed on lighting setup, unlike an outdoor scene or an interior scene. My suggestion would be to create a single DominantDirectionalLight (parallel light) facing the direction of the sun with a slightly yellowish/orange color. Then use a very dark,…
I hail from Eastbourne UK, or otherwise known as the 'sunshine coast'?????? Apparently a scientific study named that we receive the most sunlight in the whole of the UK, ironically we are covered in 3 inches of snow right now :) Its normally ok weather but the people are nice and the houses are real nice, populated 99.9%…
Art maths and programming are only 3 things that you need to eat breath and sleep in order to become a pro. I am doing that but I just cant give time to every instance of this major goal. No..At Univ I am studying software systems and design..:3 Thats another core I would not add in to my personal studies when I talk about…