We did a lot of level design improvement from the last gameplay trailer as we listened to the suggestions from the community and people interested in the game. Now, at every corner of the player camera you can see a couple of landmark interests to explore.
Now my normal maps are working, or at least working better than earlier. Find out that I have to set my smoothing angle to 180 in material in Modos shader three. here's the forearm in Unity web player: Rebot forearm
true, I would like to see more F2p games keep F2p without weird content in order to win against other player. I think Ad would be developer and publisher choice. not sony, sony just facilitate them.
Very nice. Although you can addmore geometry to house roof. It look nice at shoots you privided but, when look from player perspective it will be fuzzed because of mip-maps. An my first though for house was RIFT not GuildWars ;p.
My question is do you choose your textures size based on what type of game you are making? If i was making a FPS i would have to use 2048x2048 because the player is going to see much more of the level, correct?
lonewolf i do have one question for you though? is the reason why your grip looks so jagged is because in game the player wont see it at all and figure you might as well use those faces/verts elsewhere?
black and white had the coolest one. it was interactive. you could mix the little particles up that made up the logo. later in the game, rather than their logo, your player god logo appeared. i thought that was rather clever as well.
I don't think that's true though. A lot of places will see you leaving at normal time while everyone stays behind crunching and think you aren't a team player, regardless of how fast or efficient you are. That's just how it works.
He's a point. The Wii isn't fun when you're alone. There's 1, maybe 2 decent single player games. The only time I have EVER had fun on a Wii there was a room full of people. Thats my take, anyway.
Finally saw the film last night. Wow! whole lot better than "The interpreter". If I don't see it again, it will probably get heavy rotation on the DVD player. The knife gag had me crying with laughter. that was just amazing. Scott