I love the ambition but I'd caution about the making your own game part so soon, as it really does take an incredible amount of time and effort. Just don't make the mistake of choosing to make a game that aspires to be like GTA, Skyrim, Battlefield, etc. in that they'd basically take forever to create which increases your…
maaaaaaan when I got access to the CS:S beta before HL2 came out and found out you can fucking shoot a can and have it bounce across the map.. the world changed. I remember playing entire matches of knife soccer in the beta with random people instead of actually playing the game XD I usually get excited about things like…
CYNNEX oh, whoa, I could relate on like half of what you listed. IADAGRACA Nice! Katakana and Hiragana is fun to learn. Kanji is a whole different story lol. Mine would be: -Dive into Substance Designer more. -Learn 3Dcoat and create a prop using it. -Make another scene in UE4 (something more in-depth than the first one I…
Here is the pink Gunsmith variant of the gun! Actually really fell in love with this one, thanks for pushing me towards it guys. I also liked how the wear levels came out. I had to recolour a bit of the blue brighter to compensate for gunsmith. In the end I think I hit a really nice battlescarred life: hope you all like!…
We usually count by triangles, not verts. Verts have really only come up in mobile games where each polygon/vert really counts for performance because of split normal edges and vertices, etc. It's good you recognize that the fabric looks bad, lumpy, and muddy. I suggest you try to recreate and reference both real life…
This is the best M4 i have seen anywhere so far. However I have one suggestion that many/most/all seemed to have overlooked, its not a big deal and an easy fix.. This same thing is in Battlefield 3 which bugged me a bit. Seeing it happen a second time now, i gotta chime in and share some knowledge. Its simple. The rear…
It makes a lot of sense from a gameplay perspective. I'd probably rather sit on the couch to play this game than lose my arm to RSI. But, expect it to not fully use Battle.net (or use it at all) - I can't see them getting MS to allow it. Also the PC version would probably look better and have more features, so it's…
I wouldn't call RAGE a failure by any means, but realistically. Who thought it would be a good idea to break in a new game IP during the Uncharted/MW3/Battlefield3/ArkhamCity/DarkSouls release window??? It's a genuine marketing failboat.
right on, to clarify i should have said menue/select screens, my bad (i use UI as a blanket for all menue/select screen stuff). animation needs are most likely a range from a simple breath cycle for the characters, to dynamic swapping of weapons/skins or decals, and calling of animation segments. (ideally with streaming…