this would be awesome if you rendered it on a lighter background. go to the 'rendering' tab at the top, scroll down to 'environments', and change the background color to more grayish.
Wanted to produce some quickie renders in marmoset. Still a lot of refinement to do on the texture side. Final rendering will be done in Unreal Engine 4.
Hey all! I recently modeled this AR-15 as a game asset - I would love some feedback. I've been advised to revise it to fit inside a game universe (CSGO, PUBG, etc.). Any other feedback would be appreciated as well. All renders were done in UE4 aside from the 2 highpoly images (the greyscale models, rendered in Zbrush). I…
It was just a test glass for rendering purposes, it's rendered in Toolbag but it had an IOR of 1.0 so it didn't refract at all. This is from the first day of texturing :)