TGZ: That's in mid of a no-flight zone. Apparently at 9 in the morning the anti-air defense is weaker (because an NFZ means planes entering it get a warning and a barrage of anti-aircraft missiles shortly after). Maybe it was just to hit the Pentagon while AA is down and delaying the other attack would mean the defense is…
SHINOBI LIFE ONLINE Hello everybody. We, enthusiasts from around the world, have been working on this project for almost 2 years. The goal at this stage is to bring the game to a suitable condition for the presentation of a Kickstarter funding campaign. Once/If the game is successfully funded, we will then proceed to start…
SHINOBI LIFE ONLINE Hello everybody. We, enthusiasts from around the world, have been working on this project for almost 2 years. The goal at this stage is to bring the game to a suitable condition for the presentation of a Kickstarter funding campaign. Once/If the game is successfully funded, we will then proceed to start…
In my experience its almost never a good idea to muck around with normal maps - just leave them be. You're thinking about the right things but you can't make the best decision for your project without analysing your project. eg. when you've profiled the game It may emerge that it is desirable to reduce texture reads at the…
Looking great motenai. The one thing I would say, while the black trim looks nice it dosnt really fit the regular protoss look. Looking at protoss stuff they stay away from black/really dark colors unless its the dark templar stuff. The regular protoss stick to the all gold/blue look very much like the paintover wester…
it's not Substance issue. It's a matter of surface shading, vertex normals , proper split/hard edges placement . First apply any shiny/ polished material in Maya to check if you see same issues there. There shouldn't be triangle like gradients or reflection distortions . Neither in a first next LOD too at least. You may…
Arma 3: How to make and import custom textures into Arma 3 via Editor - Bing video quick search i see at least five tutorials like this ^ I skimmed through a couple and it looks like most vehicles are using a single texture image for most of the body. Probably other parts use another, and of course there is extra decals…
Since it's launch in 2014, the site has become synonymous with showcasing one's work for a potential shot at the 'big time' i.e. Portfolio hosting service "...where's your ArtStation". Which indeed, primarily it's core reason for being, in my honest opinion but if I've a hankering for a large helping of AAA eye candy I'd…
I feel like this thread is devolving a bit from the main point of just what program would be considered standard and becoming a classic software battle lol. Also you can clearly see now why this is asked so much. Because each software has its strengths and weaknesses. Each software can fit a different flow of user and…
Like you said, it really depends on the situation. I know guys who have done the grind for year after year, sometimes for nearly two decades and still see it as the best life decision they have ever made and that this is truly the best job ever. Guess its person to person, as I do not see myself losing the passion any time…