3Ds Max actually just added support for using a number of types of vector files as texture maps. http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/files/GUID-F19394AA-63E3-4B16-8780-5D2485E2B9F7.htm
Watch these 2 videos and get inspired! https://vimeo.com/84022735 and https://vimeo.com/87448006 I would say to not worry so much about living with your parents house, but do talk with them about what you have in mind and what your goal is, explain it as best as you can.
I use these. You will need a headphone amp to drive them though, if you dont use the noise cancelling tech(which you dont really need as they isolate the noise well enough without). Basically no noise leakage at all(as far as I can tell) and very good audio for the price.…
Epic has officially decided that they do not support the current version of SOPA http://forums.epicgames.com/threads/874524-Epic-s-stance-on-SOPA?p=29830190#post29830190
I use MODO for modeling and UVing prop assets for game
engine use. Scripts 1-5 improve general usability/UI. 6-7 are a part of my modeling workflow. 8-10 are a part of my UVing workflow. * Eterea Snapping Bar – Cristobal Vila http://community.thefoundry.co.uk/discussion/topic.aspx?f=119&t=80869 I dock this at the bottom of…
87roach: Haha Thanks! You're right about the wood though. I figured I'd justify it by saying that the bars could be removed or something like that. It totally didn't occur to me until after i'd finished the design, but I figure I can ad a little hinge thing at the bottom there soon enough. Torch: Thanks yo! I really want…
Ok so you will probably want something with an I7 processor. You will probably want to find something with an IPS screen then. I'm not sure if they are common with laptops over 15", and I don't think Sager offers any laptops with IPS screens(though I don't know a whole lot about Sager). A lot of laptops have TN panels for…
For some reason people can't see the contents of my website from some areas in the world(Mexico for instance). I've put the images in my artstation page though; http://www.artstation.com/artist/Goraaz Also, thanks 87roach
@Valandar: sure, i plan on putting more view once i'm done with the low-poly. Day 2: almost done with the low poly modeling still gotta model a bit more tiny details, then its off to unwrap and high poly. tri-count:8795
And here we go. I've significantly reduced my model from 1708 tris to 876 tris. I'm mirroring the knob so, thats why it isn't in there. This is my final stuff if there are no further comments or problems and I'll be off to texturing. I'm also using Xoliul shader for previewing my model. Big thanks to Laurens Corijn for…