Hello i have finished M4A4 http://steamcommunity.com/sharedfiles/filedetails/?id=711777972 And my polycount http://polycount.com/discussion/172778/m4a4-striker-cs-go-workshop#latest
Not really a huge omg release in modeling terms, but global symmetry sounds fabulous! Tension deformer is hot shit too! Nice to see more UV love, the MASH scatter and circularize are nice to see natively though we've had scripts for all this. I'm sad to see the legacy viewports gone, but it sounds like VP2 has a lot of…
Ya I realized that when I bought the warranty for 710. I will be giving that one to my parents once I have a firm grip on game development. Will buy the Custom Spec PC once I am done with my studies and everything. For now I am looking to buy the laptop....any suggestions?
https://syncsketch.com/playground/71bcffb253174b2c9599f7e7b7abd762#327188 A short animation I'm doing playing around with the rigs Faun and Goblin, still in its early stages. Any critiques and comments are welcome :)
Like Swizzle said, it's pretty obvious that the artist used a square brush, try the one of the square chalk brushes in photoshop. I have one tip for a tutorial from gnomon where the artist paints a lot of snow. http://www.thegnomonworkshop.com/store/product/710/Matte-Painting-for-Production-with-Jared-Simeth Since this is…
M8 Greyhound has been updated. it is in cities skylines as wel. Check out the link: http://steamcommunity.com/sharedfiles/filedetails/?id=711292148&searchtext=greyhound In substance In game:
I agree stairs dont get that worn down, well not that ive seen anyways. Depending on the type of stone thats used you get diffrent types of wear. By looking at the way that these stairs have worn away you can see what causes them to look worn. The oldest ones are really soft looking because of rain washing away the stone…