Unless you're a competitive gamer I definitely suggest the Logitech Performance Mouse MX. It's a little expensive but works like a charm and is rechargeable. I love it. http://www.logitech.com/en-ca/mice-pointers/mice/devices/5845
I can name a few which have done very well. NGUI creator was bringing in $70k a year off of sales but that was a year or two ago. http://blogs.unity3d.com/2012/04/07/interview-super-seller-michael-lyashenko-of-tasharen-entertainment/ Some art assets have done well as long as your doing them "correctly" releasing them in…
Looks great! There are some great mobile shaders for Unity you should try if you want to optimize but keep the look. MadFinger made a great post with a sample scene and all their shaders (with open license) http://blogs.unity3d.com/2012/03/23/shadowgun-optimizing-for-mobile-sample-level/ There is also a great terrain…
peter zoppi's results are great but still doesn't explain why autodesk labeled gtx 6 series cards as not compatible in maya in their certified hardware faq. i emailed autodesk asking that question but still no reply. i would gladly love to get the newer gtx 680 over the 580, but it also feels like i am risking it, that i…
Thanks! That was the original inspiration :P I ended up using another reference for my building from CGHub (http://cghub.com/images/view/583537/) though. I found that building the geometry first and then working on the textures later was the best workflow for me.
quick update I tried importing Axe Only shows head and rig also but I was able get some information off the script editor. Heres the Pasete: // C:/Users/GriffeXe/Desktop/axe_model.dmx.smd // The current time is: 16:52:37.81 Enter the new time: // Warning: problem creating smd weight map template // // Warning: Command…
Thankyou guys I will try to read that Dylan ... as for the sword progress here it is ... http://img849.imageshack.us/img849/9341/58332257.jpg I tried to use the dynamesh but the results were sloppy , I was told I shoudl decrease the dimension of the item but I tought perhaps I woudl get better results by appling it on…