Fortresscraft. Shameful MC ripoff for xbox live. And it looks SHIT! http://uk.kotaku.com/5790284/minecraft+inspired-fortresscraft-is-building-excitement-on-xbox-live
Sorry, it's me and the kids today, so I didn't get to it till a few minutes ago. This should get you started. Just make sure you replace my KActor with one of your own. When you swipe up it will jump. Copy and paste this into Kismet. Begin Object Class=SeqVar_Object Name=SeqVar_Object_2 ObjValue=KActor'KActor_0'…
I've been running an AMD Phenom 6 core 1100, 16 gb Ram, 120 GB SSD and a Nvidia 570 GTX selfbuilt for about half a year now, and it cost me maybe 700 Euros (with mobo/couple of other gadgets). Runs everything real sweet-like. Build it yourself man.
Even tough the site is kinda dead, there is some realy good information on some of them:) http://www.theartofanatomy.com/phpBB3/viewforum.php?f=3&sid=573733027bd9a73da0cd7b81e544786c
https://plus.google.com/photos/101241353416268213817/albums/5735156340256081169 I made an album for polycount, will keep uploading for more screenshot, , im on survival mode, so might not have the best angle .. :p
Really? I have 4 GB and Blender will give me over 6 million polys before things get too slow. I'm also using a Radeon 5770 1GB. Wait no, I was wrong. I can do 25 million.
It's not to do with the game http://uk.kotaku.com/5774420/call-of-duty-hoax-becomes-pretty-decent-live-action-modern-warfare However I think it's safe to assume MW3 is coming due to it being Activision and how much money the last one pulled in.
My 570 is also bogged down when simulate/play is selected on the reflection level. It's the entire level too, not just one focusing on one of the actors. It's only an issue on that level though, so I'm not too bothered by it.
Hey there! I think I can help you. If there is an item with a particle effect in existence you can basically alter the effect for this item and overwrite the ingame files if you know your way around the particle editor. I did this in a collaboration with a few guys for this item or this one. So generally: Yes, it's…