Here is an updated render on the Batmobile from Batman V Superman. Still WIP, I haven't been able to bring myself to UV over 135 different pieces. Feedback is welcome :smiley:
Hi ryan_a.I have only one critique.The Cylons head doesnt look like this. It looks like that in bsg: http://imageshack.us/photo/my-images/225/cylonlifesizefigure.jpg/ Otherwise it looks good:)
Yeah, I'm interested in this too. Unity 3d is one game engine you can look at to get more ideas of iphone's capabilities: http://unity3d.com/unity/whats-new/unity-2.5
[ QUOTE ] Cheap, are'nt you on a 233 mmx system? of course it's going to be slow. [/ QUOTE ] It's slow on my Athlon 1ghz w/ gf2. Deep Paint 3d and Blender are *MUCH* faster for painting.
For those that are interrested, here is some more info about the AMD graphicchips and the engine: http://www.tgdaily.com/content/view/38145/135/ 100% ray-traced pipeline!? Sounds pretty stunning to me.
Here is a quick Scene i built in UDK the poly count for the whole project is 23K quads. Used 4X1024 and 2x512. (everything in the scene is mine excluding the skydome.) juannuno3d.com