I am Legend + Last of US inspired environment WIP. First blockout... will have 2 more variations of buildings and replace those intanced ones. Trees are from Max's Library.. Just put them in the scene to see how they look. The road will be mostly covered with grass and water puddles.
nice wip jose, really like where you're heading, now add more definition :) first deformation test to see the limitations of the topology, and they kick in pretty quick on parts like the eyebrows, so i think i'll make them float, will fit his hair better anyways ^^
Yeah the question remains unanswered! What's the use? I'll let people figure out. I did a quick paintover on the HP viewport grab, getting close to what I need to start the lowpoly on the left panels. The arm is still wip, and the center tower still undefined. But it's getting there soon.
I'm working on a hand-painted level in UDK and working on a river using flow maps. I've been doing some research and am trying to style it like LoZ Windwaker water. Worked on that rock texture in a hangout last night as well! Considering making a WIP Polycount thread on this project.
An APC that I just recently had time to get back too. The WIP thread here http://www.polycount.com/forum/showthread.php?p=1625073#post1625073 working on the figure head next, then probably the backpack or the rolled up tarp. Lastly I want to work in finer details, then off to unwrapping.
wanted to try something that was outside my comfort zone,something organic :P Been following the Hellchick concepts by Paul Richards, taking some different parts and mixed with a little bit of my own ideas. Super WIP still alot to do in subD before I go into zBrush ^^
Quick WIP of an Excavator I have been working on. It is my first ever vehicle so any advice would be great. I left in some of the block-out pieces for proportions sake. Also here is another model I did a few days ago for some sculpting practice.
Not even out of Jan and theres some crazy stuff gogin on already. Thought Id throw myself into the mix! Ive also posted a thread of WIP, if anyone would care to crit... Cheers Here's two sculpts ive been working on. Thanks alot guys. All crits welcome.
Care to resize that Lonewolf? It's really slowing down the page... Looks wicked though. __ I'm working on a knife to improve my texturing. So far not happy with it, it's too dull. But it's WIP. Unfortunately I don't really know how to make it more interesting lol... Any pointers would be appreciated!
another update on my udk environment, small update atm, upped the detail in the center area, added some central plates and ridges on the top and base. Also ditched some fires and increased the power of the furness lights around the outside. wip thread: http://www.polycount.com/forum/showthread.php?t=101238