The beta is long gone and done with. This event is just to let people "try before they buy" or let pre-ordering folk try the game out. It last's til the 19th, after that you have a three day early access for those who pre-ordered the game. I'm sure you'll finish downloading in time :) And the Australia thing really sucks…
Let me just state that i don't have any problem with well executed cliche gameart. I love overly muscular monsters and well rounded babe gameartpieces and i will not judge people who make it since i try to do it myself. I'm not the hipster type that wants to say everything the mainstream does is totally not cewl. My…
Layers should work. I was testing this in another program mind you, but simply hiding the highres mesh was enough to make the system stop trying to calculate it whenever I transformed the rig. Weighting... yeah, if you're crashing at 500k you might need to try and find a way to transfer the weights assuming the low-poly is…
Thanks Vig. I did not know I have to make a pelt seam for the open edges and I did not do it for the eyes and the mouth. I will definitely try that. Thanks for the advise about the relaxing as well. Not sure if I understand it all . Map it in a different way and then use the relax function in the uv editor? Unfortunately I…
I can try to make my textures cleaner like I see in your art Slosh and like you said to try to apply scratches more along the edges not so much in the centers.I hope I can fix all of this, I felt like I was close to my goal and I really do want this and have been trying to push myself harder. Would it be a good idea to…
Thanks for the feedback guys. I also agree, about the eyes especially. I was trying to establish a connection between the choker and her trance like state, but it seems I've over done it a bit. I'll try toning it down. It's true that some elements are starting to get a bit over worked, I might try to bring back some of…
sorry to necro this, but after not using this for a while, and trying ot use it again im having some issues with it. when ever i try to set the FBX export preset file, it just does nothing and gives me a error. here is the console output for running the script, and trying to set the file. import…
@cmirey: Thanks! I could do something like that but I want to try and keep the effect focused and try not to do too much superfluous stuff if its not needed. I tend to go for clarity more than over complication. I'm trying to make these as if they were going to be in the game which means they have to be pretty fast and…
Does it only happen when you use specific tools? (The interactive split tool for instance is VERY unstable in 2012 so I always use the old one). You could try look for scripts with similar functions as those tools, they are often better and more versatile than Mayas built in tools. Not sure it would make a difference…
Thats tough man, but I would never ever choose working at any place if it meant being a part from my wife or potentially putting the relationship at risk or under strain. Would the decision be easier if it was for a normal studio and not a big name studio ? If so... try to look at it without the starry eyes effect that big…