Not once did I initiate an insult if you saw it that way, quite sensitive I must say(but really my apologies). I commented to hopefully stop a train of cries and complaints. Really how simple can it be, don't use it. My bet and it was heading there already with zbrush; people that wanted new features were asking for more…
Looking good. I've been working on something similiar, and like yourself using a similar algorithm, i.e using the avg centre and re-positioning the vert along a vector from this centre a distance of average radius away and intersecting a normalized plane. Just wondering, have you looked at forcing the initial border…
Lightbrush does it pretty well actually , but not for every subject and you need to get accustomed to it since lots depend on your initial manual input. Still I wonder why it's not in something like Photoshop yet and nobody seems interested. Looks like company is half dead and struggles to find customers while imo could…
Thanks, diver. It worked for me. I remember now I have used Apply Scale / Rotation when I used mirror, I completely forgot about this resource. My new question is: why is this not automatic? Why I have do that to make UV fit on expected size? I've tried to manipulate the Suzanne and I only needed to Mark Seam on her middle…
Silly! But cool enough looking high tech nonsense that I'll give it a thumbs up. I hope this is a design meant for baddies though. Not having a face, or complete face, makes them easier to kill by the hundreds. Meanwhile having a face to look at makes the good guys more empathic and relateable. For that matter I'd keep the…
Thanks Magihat! Cloth was definitely one of the major things I wanted to get some practice in with this piece. Managed to get some more work in here and there over the week. Pretty much all the pieces are there and where I want them. I'm going to continue to do a bit more polish on him, and if everything goes according to…
This started out as some sort of wood/stone club, it was fun letting it turn into an interesting axe. Simple staff, not too happy with it. WIP photo study of a school of fish in a kelp forest. I spent some time and experimented with making decent fish scatter brushes, they'll go in last once the kelp is done. Werewolf…
The dev studio is called Just Add Water - they're in the UK. They've been working with what remains of Oddworld Inhabitants for a few years now doing HD remakes of the older games. I'm pretty sure they've got at least one Polycounter there. If i recall correctly from the initial announcement of New'n'Tasty, though, this…
I think I already figured out a big part of my initial question: - The size of the eyeball is actually smaller then I imagined (varying only slightly from 24mm diameter on adults) - The lateral dimensions of the eyeball is pretty much framed by the outer corners of the superficial eye (lacrimal caruncle to lateral…
Thank you for the reply! No, that checkbox is not checked. =/ We attached the particle system via kismet but I am not sure if attachment is an issue since I get this funky effect from just rotating the particle system normaly with the handles in the editor. I just made a new particle system. Gave it an initial velocity in…