I finished this a couple of days ago, figured I would post it in Polycount. This is a used Robotron arcade machine, one of my favorite old arcade games to play.
Hello everyone, I am a newcomer to the Polycount community and it is the first time that I participate to a contest. It'll be nice, good luck to all and have fun.
Hello Polycount! I'm going to shamelessly post here progress on my personal project. Fell free to criticize anything. RECENT VIDEO https://vimeo.com/246495722 RECENT PROGRESS
@Frigus @Neox @aniceto for those helping: (seems like the same topic in an alternative thread, just a heads up but some possibly helpful info for those that care.) https://polycount.com/discussion/238105/3dsmax-something-similar-to-blender-mesh-machine-offset-cut#latest
hi polycount! trying to get used to posting my work, and would love some critique. still in zbrush with some polypaint. pretty close to retopo on this guy, just tweaking some bits, then we're off to blender!
Finally got around to making some updates to the base skeleton. I reduced the polycount by about 4k in just the fingers and toes and increased the head size a bit. Also playing around with getting the textures to read better in engine.