Part of the reason it's impressive is because there are so many unique assets at once (the city with many unique characters for example), and because there is a massive multiplayer element. As far as comparisons I'd say the detail here is better realized and cleaner than in FF13 and much cleaner than in Rage; in my opinion…
To be honest I´m glad they went with a standard subscription + a variation of the PLEX system EVE online uses. F2P has started to piss me off to no end.. Its great if you just want to check a game or have a game to fool around in for an hour or two per week, but for a game you play alot... Its downright terrible. I would…
Today is 3D work, one excellent battlefield B) Hope you liked our work. Feel free to contact us for your game & animation related queries. E-mail: xuanlongcg@outlook.com Skype: XuanLongCG
thank you very much for your answers, Yes the day and niht circle is very important, but we are also looking for the maximum amount of details and "graphic quality" my impression so far us that the cryengine looks better on our created environments and buildings? How is it about the Unreal Engine 4 ??? @ambrshee but Sim…
None of the above Maybe the Blackburn model if it just wasn't cutscenes. Otherwise I do not think COD or Battlefield represent the best character work seen on this forum.