They're still working on it, but I don't think Painter in its current state should even be out of Beta. It's still terribly unrefined. Painting has wild accuracy issues, it handles painting across UV seams very poorly, you can't export layers, you can't turn on wireframe while in paint mode, it comes with a very small…
Guys, I am working on my terrain using landscape material.I am trying to use the bump offset but its reading as error. Is there something I am doing wrong or the node doesn't work with Landscape materials. Also,I have been reading about POR shader.I am not a shader programmer so I don't know how to go about it. I…
Rolling back to Version 1.2 gave me the export and calibration settings. @David1983 It then created the roughness map if you use the UE4 export calibration. You don´t need to do it manually. It looks nearly the same as in the 3DO Viewer. It created me this @ DDO support The Unreal Engine 4 Plugin (cross app mode) seems not…
Yeah Cody it's just like Richard said - the buttons do hold the Lexan sheet in place. However it's not much of a big deal to unplug stuff out and back in - I don't plan to change the art every week! But it's true that I want to make some art before rewiring the whole thing. Atm the stick is in empty shell mode :P Lexan is…
thanks for the nice words @steakhouse: If we don´t come up with better designs we´ll have to use these The Lord of Chance is likely to be bigger ingame. A tad smaller than the bloodthirster I think but the final size gets decided by someone else. @almighty_gir: yes, but we don´t call him Ahriman since he is unique and you…
Actually doc_rob hit the nail on the head! The core team for Kaos Studios was made up of the former Trauma Studios/ Desert Combat team and was an integral part of making BF2 what it was. FFOW is essentially taking what has come before to the next level in terms of both the single player and multiplayer experience. What I…
Xaltar: yes I increased the PF as large as windows xp will allow and I still get the same error...not enough core memory then zbrush crashes. While working on the dragon I noticed it is 200Mb less then 2 gigs of ram and almost 2 gigs of pagefile. I will post some wires later today. Shepeiro: I kinda felt the same about the…
The USD Team at Autodesk is happy to announce the releases of USD for Maya 0.32 and USD for 3ds Max 0.11. USD for Maya 0.32 comes bundled with Maya 2026.1 and is now available on Github . USD for Max 0.11 is bundled with 3ds Max 2026.1 and is also available on Github as well. USD for Maya Key Highlights Animation…
What rig are you using? As others have pointed out there are often very different ways to fix an animation problem. not knowing leads people to do one of the following: 1) Waste their time writing up all the different ways you can fix what is wrong. 2) Only post what they see is wrong and leave you to figure out how to fix…
I do my paint in layers, its not so much finding an image and overlaying it. But instead finding a collection of ingredients that build the foundations of what you want to achieve. I also like to do all my layers solid, like painting. I try to avoid using overlays or layer effects. This has massive benefits when deriving…