"You're making the assumption that elasticity is important, but it is not because games are a one time purchase. You have a limited number of potential customers and they're all only going to buy the game once." Yes, only so many people will buy at the new release price ($60), but you can lower the price later to draw in…
amen, i don't want to cry about maya because really it's not that bad, but i feel people who love maya have a kind of stockholm syndrome going on. sure maya treats you nice in some ways, but in the places that count it beats you round the head and shoves you in the boot of it's 1993 toyota corola and drives you down to…
I posted on zbrushcentral and was suggested a decent workaround using a handy plugin. check out the thread here: http://www.zbrushcentral.com/showthread.php?195745-PolyPaint-ISSUE-how-to-use-Alpha-map-for-depth-but-not-affect-RGB-intensity-in-brush&p=1152225#post1152225
Looking at max channel infos, on a 8066 vertices sphere mesh. mesh : 419kb vsel : 32kb (don't know what this is) alpha : 193kb illum : 193kb vc : 774kb map: 294kb so alpha+illum+vc = 1.13Mb total : 1.86Mb More than half of the model weight is dedicated to the vertex color and alpha, so maybe that's what they mean by heavy.
I really gotta agree with BringMeASunkist, When I think of a dune car I think Subaru Brat, a 1990's Toyota truck, or the old Volkswagen Dune Beetle. The main issue with your buggy that you've made is that it has no business being in the desert not because of aesthetics, but because it sits so low to the ground. A car like…
work harder, its the only way. i have been working hard since 1995 in cg and am still not happy. you don't need no coach, just put the hours in and post in P&p. there are no easy shortcuts
Umm yes. the performance benefit is practical when I say ahhhh after hitting the button. That I am satisfied is the only measure of practicality. Can u prove me wrong? no. A 2600k renders a cinebench of 7 increased threads and the overclock room of an extreme processor like the i7-990x allows it to render 24/7 ( quietly at…
So this may be a huge wall of text, but bear with me (and yes, some of what I suggest may have already been pointed out to death here in this thread, but I think that just means a consensus has been reached as far as the critiques go). Maybe I will try to add some humor in here every so often, just to spice things up (I…