Tha had me laughing for a while lol good point. Heres the million dollar question however, Should I go over old work to perfect it as much as possible or should I soldier on to make new stuff to replace the old?
Hey azraelxt, to fix this problem we need to eliminate the triangle polys from your model. This can be done by selecting those triangle faces and deleting and replacing with a quad. Then when you subdivide/smooth the model it should fix the issue. Chris