* Buy a bunch of Ram DDR3 is cheap now, so 4*4gb sticks for a total of 16gb can be had for less than $100 at newegg. * Get an SSD, Crucial M4 CT256M4SSD2 2.5" 256GB SATA III MLC Internal Solid State Drive (SSD) some people might say you don't need one this large, but they have come down enough in price where it isn't that…
Why so many segments to everything. I don't feel like most of them are helping the shape much (ie: the 2nd segment up on the posts). The stairs have four segments but most of them could be fine with one. Then mix in a few with 2-3 segments for more shape. You could shave a lot of tris that way. And I wouldn't have the…
Position Type: Full-Time Skill Level: Intermediate Opportunity We are looking for a full-time Environment/Prop artist to work for FastTrack Studio on various projects. The availability needed for this position is 40 hours per week starting with a 1-year contract. Please note, this position is intended for a freelance…
I don't have any professional experience in creating landscapes, but from what I gleam, a lot is the simple tools. Also like most answers to most questions, it depends. If you're creating a large open-world environment where the player can go anywhere then you use something like World Machine or some other…
" There is absolutely no need to try to do things like normal bakes for simple buildings, especially when you're trying to make 80 of them on your own." I can second that. Tiled roofs and stuff like that can probably come from materials - with generic stuff like this I doubt it's really necessary to be doing these things…
If you dont wont to model anything find free modular scene and start playing with it its like lego blocks[example below] and if you need custom models there are asset stores or pre made library with models both free and payed. Unreal engine has free project with bunch of stuff inside that you could use to learn how to use…
concept from Star Academy: https://www.artstation.com/artwork/OyYeZv base mesh: https://www.artstation.com/artwork/A9aobz in the concept the angel statue looks like shes in contrapposto holding onto fabric, but i wanted to change it so shes just putting her hands over her chest. since she's covered by fabric in the…
Shader, rocks, little more shader, crunching at work and more rock cliffs :) That´s pretty much what I have done lately. I´m testing a lot of different things right now. I also started to make the whole island. Now that I have the shaders and modular pieces done it´s pretty straight forward to build bigger level. One big…
Hey there, Mad Great to see you've fired this up! Great idea and lovely video:)I found out that I even still remember some hiragana, though obviously can't understand a thing. If I were to give some advice my main concern right now would be composition. I'd stray from going too square. You can get much more from making it…
Hey, thanks for the suggestion. I ended up creating a 512 tileable diffuse, spec/gloss, and detail normal. The diffuse is almost pure white with a little bit of AO. I just made new materials for each color and used the same texture with variation in the DiffuseColor parameter. I tried Vertex Colors before, but it didn't…